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  1. #1
    Player
    Amra's Avatar
    Join Date
    Oct 2013
    Posts
    17
    Character
    Amra Espada
    World
    Exodus
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Snowaeth View Post
    Only thing silly with SS is the pathetic chance of free Succor it gives.
    That chance would be much nicer if it was 50% or more as using succor isn't exactly a happy experience to begin with
    This is quite right. I don't understand the point of having such a low chance to proc something on a cooldown that won't be used very often. And it's just a free cast of one spell which isn't even a big deal to most Scholars. Perhaps even without changing the %, if it was an instant cast Succor, that would be good too.

    But other than that, this ability is totally fine. SS + Succor shield on a group can prevent a nice chunk of damage. I have no complaints.
    (0)

  2. #2
    Player
    nocks's Avatar
    Join Date
    Aug 2013
    Posts
    82
    Character
    Cost Pearce
    World
    Exodus
    Main Class
    Arcanist Lv 50
    Used this in Wanderer's Palace to save someone last night; too many stacks of Furor and the tank got knocked down to around 150 health. If Sacred Soil hadn't been down, it would have been a wipe. When you're taking a hit for several thousand damage, the prevention is pretty high, and more importantly - there's no other way to save someone from a one-shot attack like that. I wouldn't mind a little boost here though, particularly if it made Succor more effective on a more regular basis. I really, really like the idea of laying down shields and damage prevention in the face of an oncoming "big smash" attack, I just wish the pair had a little more oomph in the shielding department.
    (0)

  3. #3
    Player
    Lany's Avatar
    Join Date
    Aug 2013
    Posts
    13
    Character
    Lany Amber
    World
    Odin
    Main Class
    Scholar Lv 60
    Sacred Soil main problem is that it bound to Aetherflow, that is usually much more valuable as instant heal on the move. I would love to see it separated from Aetherflow mechanic with maybe longer cooldown.

    Or keep it on Aetherflow and make it to shield bubble that absorbs set amaunt of damage and last only 5-10sec, but that can break a lot of mechanics on bosses
    (7)
    Last edited by Lany; 10-12-2013 at 10:40 AM.

  4. #4
    Player
    fanservice's Avatar
    Join Date
    Sep 2013
    Posts
    245
    Character
    Astrid Merle
    World
    Leviathan
    Main Class
    Arcanist Lv 63
    Quote Originally Posted by Lany View Post
    Sacred Soil main problem is that it bound to Aetherflow, that is usually much more valuable as instant heal on the move. I would love to see it separated from Aetherflow mechanic with maybe longer cooldown.
    This.

    What make sacred soil hard to justify is its current damage mitigation value compared to the other abilities you could'ave used with that aetherflow charge (primarily lustrate). 10% less damage isn't saving lives, and at best it could mitigate 250 damage per person across its lifespan against titan level AOE.
    (2)

  5. #5
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by fanservice View Post
    This.

    What make sacred soil hard to justify is its current damage mitigation value compared to the other abilities you could'ave used with that aetherflow charge (primarily lustrate). 10% less damage isn't saving lives, and at best it could mitigate 250 damage per person across its lifespan against titan level AOE.
    It saves lives if the amount it shielded kept someone from dying..and people can get very low on health on massive ae spikes. Any effective healing (non overheal) is life saving.
    (0)

  6. #6
    Player
    fanservice's Avatar
    Join Date
    Sep 2013
    Posts
    245
    Character
    Astrid Merle
    World
    Leviathan
    Main Class
    Arcanist Lv 63
    Quote Originally Posted by ApolloGenX View Post
    It saves lives if the amount it shielded kept someone from dying..and people can get very low on health on massive ae spikes. Any effective healing (non overheal) is life saving.
    If sacred soil is the difference between life and death for someone from a single hit, that means someone seriously messed up along the lines before that where they shouldn't have.

    As for the effective healing, a single tick of medica 2 can heal for just about as much as sacred soil can mitigate in its lifespan. Remember, using sacred soil is one less lustrate on top of that. Most of the time, it's not worth the opportunity cost. Outside of predictable burst AOE damage, and a lack of better things to do in content you can heal in a bikini, it's not worth using.
    (4)
    Last edited by fanservice; 10-12-2013 at 12:05 PM.

  7. #7
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by fanservice View Post
    If sacred soil is the difference between life and death for someone from a single hit, that means someone seriously messed up along the lines before that where they shouldn't have.

    As for the effective healing, a single tick of medica 2 can heal for just about as much as sacred soil can mitigate in its lifespan. Remember, using sacred soil is one less lustrate on top of that. Most of the time, it's not worth the opportunity cost. Outside of predictable burst AOE damage, and a lack of better things to do in content you can heal in a bikini, it's not worth using.
    Why the hell would you need to Lustrate so much anyway? I mean, most of the times, I know when i'm going to need Lustrate and when I'm free to use SS. Take Garuda for example, you shouldn't need to Lustrate at all during the first half and you can throw as many SS as you can. Keeping Aetherflow because you may need to Lustrate at some point during that part it's a waste (even assuming someone HP drops low, the WHM and your basic heal can easily save him)
    (1)

  8. #8
    Player
    Crescent_Dusk's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Crescent Dusk
    World
    Exodus
    Main Class
    Arcanist Lv 80
    Using garuda is a really bad example as you can honestly not use any aetherflow stacks and still heal easily through the fight without overgearing it.
    (0)

  9. #9
    Player
    Raminax's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    756
    Character
    Shinonome Sanada
    World
    Phoenix
    Main Class
    Conjurer Lv 92
    Perhaps change Sacred Soil's wimpy 20% chance of free Succor to guaranteed crit on Succor? Would make sense at least; you obviously pop Sacred Soil to mitigate damage, so preparing a souped up Succor to mitigate even more or do a proper pick-me-up after the damage is done feels more in line with the concept of Sacred Soil.

    Or something. 20% proc rate on something with a 30sec cooldown is pathetic.
    (2)

  10. #10
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Or instant cast and mp free.. So you get the ss and group shield setup done quickly
    (1)

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