Quote Originally Posted by Rentahamster View Post
Players that suck don't excel at a certain activity as much as players who are good. This isn't really a new concept.



"what crafting is"? Well, what is it supposed to be? Is it supposed to be a mindless, repetitive task, that can be easily be done by a simple third party botting program? Because that's what we've got now. If that's the paradigm that the developers at Square Enix think crafting should be, then they are suffering from a severe lack of imagination and innovation.


We all would, yes.


"No one hates" the current crafting system? Lots of people hate it. I am one of them.

Creating a crafting gameplay system that is entertaining, involved, liked by the majority, and difficult to bot would be hard to do. Very hard. Achieving all those objectives would require great effort. But that's no excuse as for giving up and settling for less. It's their job as game developers to think of something better. To push boundaries. Not to be resigned to a lack of creativity and vision.


Perhaps. It's been too long and too many people are already invested in the current system. A sudden change would be extremely jarring.

As far as not going to far off what crafting is, i would go as far as making the mini games only have a small connection with what crafting actually is, as much as doctor mario had to do with medecine. I might make BS some type of fighting mini game where you get a huge hammer, and you fight the gear your trying to make, in a simplified fighting game situation.

Now im sure a lot of people would think this
A sucks because it isnt like crafting at all
B sucks because they hate fighting games and its stupid they have to fight a sword handle to make it
C sucks because they suck at the mini game, which requires some slight amount of skill

and it would all be valid, because even if i made a great game, it would limit people who just want to make armor for thier charachter.

then there are a lot of people who dont even want an interesting crafting game, they want them to automate it and dumb it down, crafting is just a means to an end for them, and the simpler the mini game the better, heck they already upped the success rate and effects of standard so that you could craft by basically using that button alone, and some skills here and there.