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  1. #11
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Tiraelina View Post
    Repetitive and mindless are seperate things, XIV's crafting is both of these. Don't confuse repetitive for being the reason it isn't fun when you have no need to look at the screen to do any of it, the entire system is asking for players to turn to botting. I could have r50 in any craft I wanted without realising what I'm doing ingame providing I have materials. DoL is also one of the classes that turns absolutely mindless with no dynamics the higher it gets, EVERYTHING is 1 of 2 spots.

    EDIT: If you are doing anything other than spamming enter on standard you are setting yourself up to take a disproportionately long time to gain ranks compared to some who was, and is now making better items than you and gaining more guild marks.
    I'm afraid you're not very clear on the meaning of "mindless". Sure, for skilling many use mostly standard, but by using the skills available (makers muse and so forth) they can aim for higher level recipes, getting a much higher SP turnout with just a small loss of time per recipe. The fact that people are given the option to use skills to make their crafting process more efficent alone completely voids the theory about it being "mindless".
    Spamming standard and nothing else (using no skills) is not nearly the most efficent way to skillup any craft.

    OR if you're a fan of doing things quick, you can use hasty hand, and the slowness of crafting goes bye bye. In that case the problem is removed to the root, since the system not only isn't "mindless", but it's also pretty flexible.

    What's "mindless" is not noticing that there's more to crafting than leveling up (leveling up for the sake of leveling up is seriously laughable. Crafting is there to produce items, not to have another class to level to 50), and when actually creating items to be sold, FFXIV's crafting gives you much more control over quality than basically every other MMORPG out there, if you're willing to not craft in a "mindless" way, and learn tne ins and outs of the system.

    There's nothing "mindless" in FFXIV's crafting. The fact that you turn it into a mindless process because you want to be faster (or better, because you perceive as faster a method that actually isn't) doesn't make it mindless in itself.

    Maybe the reason why you think it's "mindless" is because you don't get it, like 99% of the people that bash it without even knowing half of it, because all they want is to get to 50.

    Again, crafting isn't for everyone. It should *not* be for everyone. if you're leveling it for the sake of leveling it, then quite evidently it isn't for you. For people that enjoy crafting for it's actual purpose (creating items and playing the economy) the crafting system in FFXIV gives more control than any other in the market and has nothing to do with "mindless", as it's actually quite tactical, while not being overly complex.
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    Last edited by Abriael; 05-16-2011 at 07:16 AM.