
Crafting is as "slow" as it needs to avoid overcrowding of the market. To people that normally enjoy crafting, this system is one of the best in the MMO genre and involves some very clever pieces like the interdipendent skills.
The fact is simple, crafting is not for everyone, and *should not* be for everyone. If everyone crafts, there won't be a market. It's that simple.
if you want to craft quickly, there is a solution for you: It's called Hasty Hand.
It allows you to "all or nothing" every craft completely skipping the minigame at the expense of a lower SP rate (about half). Of course, if you have enough money for materials (and every self-respecting crafter should have tons), this still means that you're going to skillup MUCH faster than by doing it the normal way, considering that you get half the SP in 1/10 of the time.
Funny that most people that bash crafting in this game don't even know what it does, even more funny since you get it as early as level 15, but after all criticizing what one doesn't even know is a common occurrence in this game.
fact is the market will be dominated with alot of 50 crafters anyhow wen the new players start so the eco is pretty much dead anyhow or one sided
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