Get to mythos cap in one or two days doing 8 or so AK runs....then maybe if you are in HC guild, clear coil up to as far as can be made in a few hours...then go play GTA V online for the rest of the week? Rinse, repeat?
Get to mythos cap in one or two days doing 8 or so AK runs....then maybe if you are in HC guild, clear coil up to as far as can be made in a few hours...then go play GTA V online for the rest of the week? Rinse, repeat?
We're still at 512/512 with a good number of people in an overflow group, and we still get up to about 150-200 active at EST prime time. We only had a modest falloff from the 1.0 free weeks ending.
My FC had some drama happen and some people left.. used to be like 201 members now we have like 150 and it seems like it does keep dropping. I feel like the people that left before are picking people off 1 at a time to join their new FC lol
Simply put its like any MMO that is new there is 0 to very little end game if your just sitting at level 50 with no ambition to level another job. Grinding the same dungeon over and over and over is pretty shabby endgame. But if you like the core mechanics of the game stick around because no one supports their MMO better then SE. I'm willing to bet that within a year the game will have tripled in size and things to do. All the games elements that are suppose to be in it aren't even there yet. pvp and housing should drop in mid Nov
No idea whats taking them so long with server transfer set up. We were suppose to have it early to mid sept....
My FC has leveled out with pretty much a core group of players, we aren't big by any stretch of the imagination, about 30+ people in comparison to the "mega" FCs on the server.
I prefer a smaller, tight knit community to a large, faceless mob of people who may never even speak to each other. We did lose a few people to the free period ending, but that's normal in any MMO from my experience.
Edit: also, we <3 warriors.
FFXIV lost my husband recently due to the release of a new Rune Factory game. Also, he's working full time and going to school.
Oh, and I should give you all fair warning, a new pokemon game is coming out tomorrow (or tonight at midnight depending on how dedicated you are) so you may lose even more players![]()
Everyone thought paid retainers and fantasia would be the end of it.
You were warned.
Cash shop in, TrystWildkey out.
As long as you have full DL, you can tank every Turn, 1-4, just fine. Our WAR in my coils static leveled PLD for Turn 4 but we had cleared that with him as WAR so it's definitely viable.
Was just going to post this, you think GTA took a lot of players. It happens though people will join a FC find out it's not right for whatever reason and leave without saying a word same thing with the game.FFXIV lost my husband recently due to the release of a new Rune Factory game. Also, he's working full time and going to school.
Oh, and I should give you all fair warning, a new pokemon game is coming out tomorrow (or tonight at midnight depending on how dedicated you are) so you may lose even more players
Nope our free company has been gaining members across multiple time zones, having to put up restrictions currently. Have an EU group going through coil and several NA groups at turn 5. About to have enough to open a 2nd EU coil group and 3rd NA.
FC has enough to handle anything SE can throw at us. Averaging around 16 on during EU every day and 25+ at one time during NA. Total Active membership around 59 (active as in 20+hrs a week).
Not seeing an issue at all on my side. We had to reduce how many weekly events we do, simply because coil last 1day now. Hoping 2.1 fixes that with more content.
The massive free companies of 100+, I see them as either being a casual company or gaming community style company. In my experience both those kinds have massive fluctuation of membership to begin with due to the design and focus on the guild. Nothing wrong with them but the more casual they are the more variance in members usually.
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