Quote Originally Posted by HustlerBojenkins View Post
Grips were introduced for 2 handed weapons because they paled in comparison to the damage one could reach with dual wielding. I think the classes are probably much more balanced this time around.
This. The weapons are already balanced as it is since every job can only equip one type of weapon with the exception of mages, who with the use of a shield can balance 1- and 2-handers.

FF11's grips were a band-aid fix for engine stuff they likely couldn't gut out, which is why you don't see it in other games.