There has not been a controlled market in any MMO since the dawn of MMOs because their has never been an MMO that has RATIONED out everything in the game to every single player or controlled the number of each type of class created and their professions. No one wants to play a game where the instant you join you must be this class and this profession or the market of this game will be out of sync. This is the simplified reply to the community members who seem to think a MMO can somehow have controlled markets or even a small degree of it. Even if you ration all the items and allowed everyone to choose what they wanted to be, the varying number of classes and professions will still cause the RATIONED number of items to vary in price. This occurs vice-versa if classes or professions were controlled as well. This is all caused by supply and demand.

This has been discussed to the ground since the dawn of MMOs. If you have played MMOs long enough, you will know this very well.