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  1. #1
    Player
    Venat's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90

    Increase the amount of tomes

    Keep Dungeon the same as it is but just give tome increase to players that clear enemies.

    So something like:
    AK you give 80~120 Phil/40 myth
    CM: 100~170 Phil (10 extra points if they kill the group of mobs standing infront of boss room) (Extra points if they clear monsters that run away after turning off alarm.)
    Praetorium 100~140 Phil
    (0)

  2. #2
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    What they need to do is to revise dungeon from level 32 - 47 to drop tomes when you are level 50 synching down to do these dungeons. Let's face it - tome farming is a form of grinding. If you play this type of game you must be ok with grinding, and most people are fine with it when they have more than ONE optimal options for grinding. The level 50 grind are basically two dungeons for philosophy and one for mythology, that is all.... By letting lower level dungeons drop same amount of tomes, you have more options. Typically you dont really speed running the lower level dungeons much, and they pretty much takes just about the same time as the level 50. Why not let tomes drop so more people will synch down and do the lower lvls dungeon run.

    If they make those level 32-47 start to drop tomes, more people at lower lvls will go do dungeons than just spam FATE. Even if they get reduced amount compare to lvl 50 who synched down. Since lower levels get xp they can use now, while lvl 50 synched just there to farm tomes.
    (9)
    Last edited by Luvbunny; 10-11-2013 at 05:24 AM.

  3. #3
    Player
    MomoOG's Avatar
    Join Date
    Aug 2013
    Posts
    367
    Character
    Vicas Windwalker
    World
    Lamia
    Main Class
    Pugilist Lv 70
    They should give 20 extra tomestones if you watch every cutscene!
    (5)

  4. #4
    Player
    Suirieko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    674
    Character
    Suirieko Mizukoshi
    World
    Lamia
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Venat View Post
    Keep Dungeon the same as it is but just give tome increase to players that clear enemies.

    So something like:
    AK you give 80~120 Phil/40 myth
    CM: 100~170 Phil (10 extra points if they kill the group of mobs standing infront of boss room) (Extra points if they clear monsters that run away after turning off alarm.)
    Praetorium 100~140 Phil
    I know you're kind of player that is allergic to wasting time and want things done as fast as possible, but things are fine as it is. Frankly I feel people are getting too much tomes too fast.
    (3)
    Suirieko Mizukoshi of Excalibur Lamia


  5. #5
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by MomoOG View Post
    They should give 20 extra tomestones if you watch every cutscene!
    But then people will complain that they're being "FORCED" to watch them.
    (1)

  6. #6
    Player
    Seidaku's Avatar
    Join Date
    May 2011
    Posts
    114
    Character
    Sinbound Seraphim
    World
    Hyperion
    Main Class
    Conjurer Lv 70
    They need hard mode prae and ak. It cant be too hard to create an extra step of challenge for an existing content. It would award more tomes so you dont get burned out doing AK 8 times a week, maybe just 2 or 3 times lol. Would be harder to speed run it at current gear levels so you would have to actually do the dungeon.

    Also current hard mode primal battles need to have a severe increase in their drop rate of tomes since that is a viable alternative to dungeons. Could easily add a lockout timer to them also so you cant do it back to back. Say 60 mins or so.
    (0)

  7. #7
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Yes primal hard mode should have at least 30 philosophy and 10 mythology dropped from it. Just put 20 mnts timer to it to pad out the extra time so people cannot do it back to back. As DPS you will have to wait that long or more anyway. They seriously need 3 more dungeons variations to AK mythology viable method of farm. At bare minimum 3-4 ways to farm philosopy for 100 drops, 3 ways to farm philosophy at 50 drops (just add Aurum Vale and Dzaemel Darkhold in this category), and 2 more ways to farm 40 mythology other than AK run.
    (0)

  8. #8
    Player
    RyujinUzikin's Avatar
    Join Date
    Oct 2013
    Posts
    181
    Character
    Ryujin Uzikin
    World
    Lamia
    Main Class
    Archer Lv 50
    To me it would be good if...

    Primals

    Ifrit hm=40 phil+10 myth
    Garuda hm=60 phil+20 myth
    Titan hm=80 phil+30 myth

    Ak=50 myth

    Wanderer's palace should have a Tonberry Minion lol (Unaware if it does already, not sure)
    (0)

  9. #9
    Player
    Gaddes's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    480
    Character
    Gaddes Ronfaure
    World
    Behemoth
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Luvbunny View Post
    Yes primal hard mode should have at least 30 philosophy and 10 mythology dropped from it. Just put 20 mnts timer to it to pad out the extra time so people cannot do it back to back.
    So people having to do Titan several times in order to get their relic are going to be additionally punished with 20 minute wait times? That doesn't seem fair at all.
    (1)

    "Well, it's no Vana'diel, but it'll have to do..."


  10. #10
    Player
    Steeled's Avatar
    Join Date
    Jun 2013
    Posts
    662
    Character
    Conchobar Pridwen
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Gaddes View Post
    Yes primal hard mode should have at least 30 philosophy and 10 mythology dropped from it. Just put 20 mnts timer to it to pad out the extra time so people cannot do it back to back.
    So people having to do Titan several times in order to get their relic are going to be additionally punished with 20 minute wait times? That doesn't seem fair at all.
    I agree with Gaddes, however..

    They could make it so that such reward was only available when you used the random aspect of the duty finder and queued in a group no larger than four. Then relic'd people would have incentive to go back and do them again to help people get their Garuda weapons / relics.

    Not saying anything about adding a 20 minute buffer, because that's just silly.
    (0)

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