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  1. #31
    Player
    DJPr3tty's Avatar
    Join Date
    Aug 2013
    Posts
    103
    Character
    Useless Goddess
    World
    Gilgamesh
    Main Class
    White Mage Lv 90
    Quote Originally Posted by EdwinLi View Post
    Does it make you feel better that Allagan set has better stats than AF2?

    AF2 bonus stats are decent but they're not Endgame decent like Allagan gear's bonus stats are.
    I did a very detailed list of every piece of gear for DRG..

    AF2 Chest and AF2 Legs are BIS as well as Choker and Waist.

    AF2 just has different itemization than Coil drops.
    (1)

  2. #32
    Player
    Ladon's Avatar
    Join Date
    Aug 2012
    Posts
    570
    Character
    Resa Nome
    World
    Hyperion
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Hanemakikaze View Post
    What's welfare about myth gear exactly? Because currently there are many pieces that are BiS compared to Allagan. On another note, what's wrong with casuals being geared to be able to run content? Doing coil makes someone more entitled to gear or something? More worthy? Nah. You couldn't possibly be that silly.
    It's not so much about casuals getting good gear. I don't think anyone sane is going to argue that they shouldn't.

    There IS a major problem of the risk/reward with getting iLevel 90 gear as a reward from a dungeon that drops iLevel 60 gear though. This type of itemization breaks progression and I expect we are going to see the consequences of this in a major way when Crystal Tower is released and everyone from casuals to hardcores are running it in mostly iLevel 90 gear because it was so easy to get previously. Even more so if they ease the cap here and people are able to get it even faster.
    (0)

  3. #33
    Player
    Reslin's Avatar
    Join Date
    Sep 2013
    Posts
    398
    Character
    Pharzyr Catro
    World
    Diabolos
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Ladon View Post
    It's not so much about casuals getting good gear. I don't think anyone sane is going to argue that they shouldn't.

    There IS a major problem of the risk/reward with getting iLevel 90 gear as a reward from a dungeon that drops iLevel 60 gear though. This type of itemization breaks progression and I expect we are going to see the consequences of this in a major way when Crystal Tower is released and everyone from casuals to hardcores are running it in mostly iLevel 90 gear because it was so easy to get previously. Even more so if they ease the cap here and people are able to get it even faster.
    I still don't think they're raising the cap. They said people will aquire more. This means dungeons might drop more but with the current cap getting a full set would take around 5 months. Crystal tower will be released way before then.
    (0)

  4. #34
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    May I have a link to these patch notes please?
    (0)

  5. #35
    Player
    McLeech's Avatar
    Join Date
    Aug 2013
    Posts
    20
    Character
    Lena Vredina
    World
    Goblin
    Main Class
    Conjurer Lv 50
    LOL at people complaining about casual gamers getting ilvl 90 gear AND in the same threat complaining that 6 chests per week for 8 people is bad. How about running molten core for a year to get 40 people geared, when people got 1-2 drops per boss for 40 people not 8. Better yet the days of EQ when entire server had to compete for a boss kill that spawned once per week for entire server. You think you are hardcore gamer? You are an elitist scrub. Hardcore is eve online were your alliance can loose $50,000 in a 30 minute battle. FFXIV is a casual mmo for casual gamers, being "hardcore" in FFXIV is like being hardcore in riding a 5 year olds tricycle.
    (22)

  6. #36
    Player
    Laf's Avatar
    Join Date
    Oct 2011
    Posts
    186
    Character
    Lafiel Brunestud
    World
    Excalibur
    Main Class
    Archer Lv 50
    lower AF2 item level to 80.
    (2)

  7. #37
    Player Raiz_Cineris's Avatar
    Join Date
    Aug 2013
    Posts
    193
    Character
    Raiz Cineris
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by McLeech View Post
    LOL at people complaining about casual gamers getting ilvl 90 gear AND in the same threat complaining that 6 chests per week for 8 people is bad. How about running molten core for a year to get 40 people geared, when people got 1-2 drops per boss for 40 people not 8. Better yet the days of EQ when entire server had to compete for a boss kill that spawned once per week for entire server. You think you are hardcore gamer? You are an elitist scrub. Hardcore is eve online were your alliance can loose $50,000 in a 30 minute battle. FFXIV is a casual mmo for casual gamers, being "hardcore" in FFXIV is like being hardcore in riding a 5 year olds tricycle.
    Finally someone said it. Thank you!!!!
    (13)

  8. #38
    Player
    Hanemakikaze's Avatar
    Join Date
    Mar 2011
    Posts
    405
    Character
    Hanemakikaze Shadowmourne
    World
    Faerie
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Ladon View Post
    It's not so much about casuals getting good gear. I don't think anyone sane is going to argue that they shouldn't.

    There IS a major problem of the risk/reward with getting iLevel 90 gear as a reward from a dungeon that drops iLevel 60 gear though. This type of itemization breaks progression and I expect we are going to see the consequences of this in a major way when Crystal Tower is released and everyone from casuals to hardcores are running it in mostly iLevel 90 gear because it was so easy to get previously. Even more so if they ease the cap here and people are able to get it even faster.
    I don't think risk vs reward is relevant seeing as everything in this game especially easy, coil only being tough because lack of proper entry gear due to the crystal tower being held off on release. Thats the major flaw in this game as a whole, no challenge in any field.
    (0)

  9. #39
    Player
    AridElf's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    275
    Character
    Vanyaeli Raegi
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Quote Originally Posted by twigglypuff View Post
    boohoo, dedicating some time to run Ak once/twice a day for 30-40 mins a run is such a challange. AF2 may as well be given to you after 1 Ak clear. Cuz thats all it is, an Ak clearing reward.
    It's still more of a challenge than teleporting around the map opening chests.

    Let's assume you do 8 AK a week to hit the 300 cap. It takes 3135 tomes to get all AF+1 gear (not including belt and accessories, and completely ignoring relic+1). That's 11 weeks of capping out your mythology tomes doing 8 runs a week and let's say you spend 40 minutes every time you do the dungeon. How long is that? 3,520 minutes which is almost 59 hours. Doesn't seem so 'welfare' now, does it?

    It is a time sink by design, which is a form of 'earning', it still requires more effort than AF gear did.
    (2)

  10. #40
    Player
    Stryker's Avatar
    Join Date
    Apr 2012
    Posts
    177
    Character
    Roy Hildenbrand
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by jdnyc View Post
    Not really. His point is that hard work and perseverance should mean something. As opposed to 5 year old soccer games where everybody 'wins.'

    Charlie Sheen would like to have a word with you. He likes "winning" all the time. He's got tigers blood running through.

    And yes, hardcore in this game isn't really hardcore. 11 was way more hardcore. Hardcore in this game is basically playing double dutch jump roping as compared to having a single rope. Not that much harder. <--- Double Dutch World Champion 10 years running.
    (1)

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