Quote Originally Posted by Sotek View Post
"Hey look, the games economies are suffering from an over-saturated amount of supply on items.... LETS MAKE IT EVEN EASIER TO LEVEL!"

This game... This game is going places...
Ya they could of gone about the oversaturated nature of items better in terms of the unspoiled nodes had they done it differently. They could of created a mini market between DoL, where let's say the Darksteel ore node has the following pre-req.

When the node is up at 1am, you click on it and are given the following prompt that picked one of the following:
1=Offer 50 Mistletoes to proceed
2=Offer 50 electrum ores to proceed
3=Offer 50 Rosewood logs to proceed
4=Offer 50 Rosewood Branches to proceed
5=Offer 50 Grade 3 carbonized matter to proceed.

So basically when you reach an unspoiled node they would request 50 of the above items, different from each unspoiled node and upon meeting the requirements it would remove the item from inventory and you would be able to gather from the node

Doing this would add value to the "junk" items in the game because of the ease of obtianing them since gatherers would now need all 5 on hand to be rdy for what they might need since it would be randomized.