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  1. #1
    Player
    killergerms's Avatar
    Join Date
    Aug 2013
    Posts
    116
    Character
    Dark Killer
    World
    Gilgamesh
    Main Class
    Lancer Lv 50
    Personally i wish they made it harder to get our relics
    (1)

  2. #2
    Player
    Altera's Avatar
    Join Date
    Jul 2011
    Location
    Bergen
    Posts
    1,161
    Character
    Chandani Aranka
    World
    Odin
    Main Class
    Black Mage Lv 100
    I think spending a lot of time to reach a goal in a MMO and finally obtaining said goal is WAY more rewarding than getting things instantly

    I remember that time when my guild managed to get server first on Heroic Lich King 25man in WOW after spending about 500+ attempts on him prenerfs. The awesome experience of hearing everybody on Ventrilo going nuts and shouting YEAAAAAAAAAAAAH WOOOOOOOT OOOMG WE DID IT, was WAY more greater experience than the loot we received afterwards.

    I hope I get similar experiences when my FC gets to clear Bahamuts raid and finally getting Relic +1 and AFs+1s etc. I dont care if it takes months, when we finally get it done, it will be worth it as I have a ton of fun goofing around with my friends in FC and LS
    (5)

  3. #3
    Player
    Rumpelstiltzkin's Avatar
    Join Date
    Sep 2011
    Location
    Ul´dah
    Posts
    280
    Character
    Bel Rumpelstiltzkin
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    I want there to be different kinds of goals. Like I want the journey to max level to take some time, but be really fun because there are a lot of short term small goals while leveling. After that I want there to be long term goals as well as short term goals so that while I do get "instant gratification" I still have larger things to work for instead of just wait for the next patch. I don't really ever want to have everything, because that is the moment I get bored and quit. That is why I dislike tiered progression only, because it only leaves people waiting for patches, there should be horizontal progression as well, meaning not everything is made useless each patch.
    (1)

  4. #4
    Player
    Someonewithclap's Avatar
    Join Date
    Sep 2013
    Posts
    82
    Character
    Eara Weaver
    World
    Malboro
    Main Class
    Arcanist Lv 50
    Your probably one of those people that doesnt work, is on welfare, and mooches off the government. Meh, instant gratification right?
    (2)

  5. 10-12-2013 02:47 AM

  6. #6
    Player Raiz_Cineris's Avatar
    Join Date
    Aug 2013
    Posts
    193
    Character
    Raiz Cineris
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Symon17 View Post
    You can deduce all of that from one post about playing a video game? Here's my problem with the mindset I see most on these forums, you guys seem to have difficulty differentiating between a game and real life.


    And the real sad thing is it is wholly possible to limit gratification while still creating a fun pleasurable experience to carry you from high point to high point. I'm all for things taking a while to get, but at least make the process for getting it varied or enjoyable.
    It has nothing with not being able to distinguish games from real life but the MMO Genre is a competitive one. Who are you to tell people what they should and should not be competitive with? People have competitive eating for goodness sake, will you really tell them they cant distinguish the difference between snacking and having a meal?
    (0)

  7. #7
    Player
    Malamasala's Avatar
    Join Date
    Aug 2013
    Posts
    348
    Character
    Lalah Elakha
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Instant gratification is fine.

    I like booking my laundry times and just having to appear at the right time to instantly do my laundry.
    I like taking my car to places instead of waiting at a bus stop and then changing 2 times to reach my destination.
    I like buying my lunch during weekdays instead of cooking it each prior evening.
    I like buying my games, instead of programming them from the ground up.

    In most cases it is better if you don't have to do a lot of extra work and waste time.
    (0)

  8. #8
    Player
    Swishytail's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    483
    Character
    Swishytail Exaflare
    World
    Malboro
    Main Class
    Pugilist Lv 50
    There is nothing wrong with instant gratification

    I stopped reading at this.
    (2)

  9. #9
    Player
    FF2GO's Avatar
    Join Date
    Aug 2013
    Posts
    31
    Character
    Rael West
    World
    Coeurl
    Main Class
    Black Mage Lv 37
    To me, I think the title of the OP's thread is a bit misleading. It sounds to me more like they want things fixed in a timely manner. This relates more to good service imo, than instant gratification. The part where they mention running a dungeon 60 times is excessive, I mean 60 times? Either way instant gratification is wrong in all sorts of ways. It is honestly what is wrong with the younger generation(s) of society today. If you cannot get what you want right when you want it, you throw fits or quit which sets a path for quitting and failure a lot of times in other aspects of life. I live by the philosophy of "the greater the challenge, the more glorious the triumph." Life is not fair btw, people do not care about other people. You are not a special snowflake, therefore, you will not always get what you want how you want it or when you want it. My advice, learn to cope with it, otherwise life for you will be miserable.
    (0)

  10. #10
    Player
    BlackPriest's Avatar
    Join Date
    Jul 2011
    Posts
    59
    Character
    Sammy Twinskins
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    FFXIV:ARR coming to iOS and android soon!

    This dudes got jokes!
    (0)

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