Results 1 to 10 of 69

Dev. Posts

Hybrid View

  1. #1
    Player
    Legacy69's Avatar
    Join Date
    Jun 2012
    Posts
    5
    Character
    Euphemia Vaelorian
    World
    Lamia
    Main Class
    Thaumaturge Lv 53
    What i wanna know is why arent server transfers instant? Pretty stupid for it to take days or whatever outside of instant.
    (4)

  2. #2
    Player Reiterpallasch's Avatar
    Join Date
    Aug 2012
    Posts
    783
    Character
    Arya Stark
    World
    Leviathan
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Legacy69 View Post
    What i wanna know is why arent server transfers instant? Pretty stupid for it to take days or whatever outside of instant.
    Under normal circumstances they probably would be, but they're going to likely have thousands of players all trying to transfer at once, and the system can only process so many at a time.

    As for things like why legacy can't go to non legacy, it's because of the economy. Sure, they have gil restrictions and such in place already, but it doesn't stop people from being able to stock up on items to flood newer markets with.
    (3)

  3. #3
    Player
    Velev's Avatar
    Join Date
    Sep 2013
    Posts
    157
    Character
    Velev Cold
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Reiterpallasch View Post
    ..
    As for things like why legacy can't go to non legacy, it's because of the economy. Sure, they have gil restrictions and such in place already, but it doesn't stop people from being able to stock up on items to flood newer markets with.
    Economy? Not really a valid reason.

    I've played FFXI for 5 1/2 years and i still recall when SE released the game to its EU/NA customers and we were thrown in with the JP players that had been playing for close to 2 YEARS and had amassed gil and were geared to the teeth when all the EU/NA players joined. All the EU/NA players never said anything and we got on with it and it all worked out fine.

    So this economy reasoning goes out the window.
    (5)

  4. #4
    Player Reiterpallasch's Avatar
    Join Date
    Aug 2012
    Posts
    783
    Character
    Arya Stark
    World
    Leviathan
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Velev View Post
    Economy? Not really a valid reason.

    I've played FFXI for 5 1/2 years and i still recall when SE released the game to its EU/NA customers and we were thrown in with the JP players that had been playing for close to 2 YEARS and had amassed gil and were geared to the teeth when all the EU/NA players joined. All the EU/NA players never said anything and we got on with it and it all worked out fine.

    So this economy reasoning goes out the window.
    What? That's not even remotely the same thing as this. What you're describing is the same as a new player choosing to play on a legacy server.

    It is NOT the same as suddenly dumping hundreds of millions of gil into a different server.
    (1)

  5. #5
    Player
    Velev's Avatar
    Join Date
    Sep 2013
    Posts
    157
    Character
    Velev Cold
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Reiterpallasch View Post
    What? That's not even remotely the same thing as this. What you're describing is the same as a new player choosing to play on a legacy server.

    It is NOT the same as suddenly dumping hundreds of millions of gil into a different server.
    Ok, so 50% of the population have 10000 gil and then transfers brings in 50% of a new population with 1M+ to the same server.

    Prices rise because the ones with gil can afford it and you end up being in a bad spot cos you hardly have any gil to buy items now that prices have risen.

    OR

    You land on a server with 10000 gil to your name and everyone else that was already on there years before, ie in the case of XI let's say, has 1M+.
    Prices are high due to the players having gil that can afford items and you are again in a bad spot.

    Looks like the same to me.
    (0)

  6. #6
    Player
    Missbone's Avatar
    Join Date
    Sep 2013
    Posts
    594
    Character
    Fiona Silverstorm
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Velev View Post
    Ok, so 50% of the population have 10000 gil and then transfers brings in 50% of a new population with 1M+ to the same server.

    Prices rise because the ones with gil can afford it and you end up being in a bad spot cos you hardly have any gil to buy items now that prices have risen.

    OR

    You land on a server with 10000 gil to your name and everyone else that was already on there years before, ie in the case of XI let's say, has 1M+.
    Prices are high due to the players having gil that can afford items and you are again in a bad spot.

    Looks like the same to me.
    Simple Solution, after Transfer your Money is balanced to that what most Players have, so on a non legacy you losing all of your millions and on a legacy Server you get a bit for the start if you has less than most Players.
    (1)

  7. #7
    Player
    Velev's Avatar
    Join Date
    Sep 2013
    Posts
    157
    Character
    Velev Cold
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Missbone View Post
    Simple Solution, after Transfer your Money is balanced to that what most Players have, so on a non legacy you losing all of your millions and on a legacy Server you get a bit for the start if you has less than most Players.
    sounds great to me!

    if only they did that, the many people stuck on Legacy servers would be over joyed.

    Of course you would get the ones that had millions complain they lost it but then again they probably wouldn't transfer and complain about it anyway.

    Either way you're going to get people complaining, so you can't really win lol.

    Which is why they should just let people transfer wherever they want and let things settle by themselves with of course GMs and devs monitoring the situation, ie taking care of RMTs ruining the economy or things like that.

    Just a thought..
    (0)
    Last edited by Velev; 10-16-2013 at 09:34 PM.

  8. #8
    Player
    madmike420's Avatar
    Join Date
    Aug 2013
    Posts
    16
    Character
    Dark Zanth
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Velev View Post
    Economy? Not really a valid reason.

    I've played FFXI for 5 1/2 years and i still recall when SE released the game to its EU/NA customers and we were thrown in with the JP players that had been playing for close to 2 YEARS and had amassed gil and were geared to the teeth when all the EU/NA players joined. All the EU/NA players never said anything and we got on with it and it all worked out fine.

    So this economy reasoning goes out the window.
    when na joined 11 they raised the lvl cap from 50 to 75 so BAM gear reset.
    (0)

  9. #9
    Player
    Velev's Avatar
    Join Date
    Sep 2013
    Posts
    157
    Character
    Velev Cold
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by madmike420 View Post
    when na joined 11 they raised the lvl cap from 50 to 75 so BAM gear reset.

    Which makes it even worse for the new players and goes in my favour instead of against my point.
    (0)

  10. #10
    Player
    PsychoRavnos's Avatar
    Join Date
    Aug 2013
    Posts
    4
    Character
    Kali Ravnos
    World
    Hyperion
    Main Class
    Archer Lv 50
    As for things like why legacy can't go to non legacy, it's because of the economy. Sure, they have gil restrictions and such in place already, but it doesn't stop people from being able to stock up on items to flood newer markets with.[/QUOTE]


    Im on a non legacy Sever and most crafters as well as FCs have just as much money as a good amount of legacy FC's and players cause RMT is going strong in this game, as well was selling Relics/HM primal Runs....Letting them Xfer over wont change anything imho....also gear wise there isnt much of a difference cause 99% of people cant do turn 5 and alot of people are able to clear up to turn 5....
    (4)