What i wanna know is why arent server transfers instant? Pretty stupid for it to take days or whatever outside of instant.
What i wanna know is why arent server transfers instant? Pretty stupid for it to take days or whatever outside of instant.
Under normal circumstances they probably would be, but they're going to likely have thousands of players all trying to transfer at once, and the system can only process so many at a time.
As for things like why legacy can't go to non legacy, it's because of the economy. Sure, they have gil restrictions and such in place already, but it doesn't stop people from being able to stock up on items to flood newer markets with.
Economy? Not really a valid reason.
I've played FFXI for 5 1/2 years and i still recall when SE released the game to its EU/NA customers and we were thrown in with the JP players that had been playing for close to 2 YEARS and had amassed gil and were geared to the teeth when all the EU/NA players joined. All the EU/NA players never said anything and we got on with it and it all worked out fine.
So this economy reasoning goes out the window.
What? That's not even remotely the same thing as this. What you're describing is the same as a new player choosing to play on a legacy server.Economy? Not really a valid reason.
I've played FFXI for 5 1/2 years and i still recall when SE released the game to its EU/NA customers and we were thrown in with the JP players that had been playing for close to 2 YEARS and had amassed gil and were geared to the teeth when all the EU/NA players joined. All the EU/NA players never said anything and we got on with it and it all worked out fine.
So this economy reasoning goes out the window.
It is NOT the same as suddenly dumping hundreds of millions of gil into a different server.
Ok, so 50% of the population have 10000 gil and then transfers brings in 50% of a new population with 1M+ to the same server.
Prices rise because the ones with gil can afford it and you end up being in a bad spot cos you hardly have any gil to buy items now that prices have risen.
OR
You land on a server with 10000 gil to your name and everyone else that was already on there years before, ie in the case of XI let's say, has 1M+.
Prices are high due to the players having gil that can afford items and you are again in a bad spot.
Looks like the same to me.
Simple Solution, after Transfer your Money is balanced to that what most Players have, so on a non legacy you losing all of your millions and on a legacy Server you get a bit for the start if you has less than most Players.Ok, so 50% of the population have 10000 gil and then transfers brings in 50% of a new population with 1M+ to the same server.
Prices rise because the ones with gil can afford it and you end up being in a bad spot cos you hardly have any gil to buy items now that prices have risen.
OR
You land on a server with 10000 gil to your name and everyone else that was already on there years before, ie in the case of XI let's say, has 1M+.
Prices are high due to the players having gil that can afford items and you are again in a bad spot.
Looks like the same to me.
sounds great to me!
if only they did that, the many people stuck on Legacy servers would be over joyed.
Of course you would get the ones that had millions complain they lost it but then again they probably wouldn't transfer and complain about it anyway.
Either way you're going to get people complaining, so you can't really win lol.
Which is why they should just let people transfer wherever they want and let things settle by themselves with of course GMs and devs monitoring the situation, ie taking care of RMTs ruining the economy or things like that.
Just a thought..
Last edited by Velev; 10-16-2013 at 09:34 PM.
when na joined 11 they raised the lvl cap from 50 to 75 so BAM gear reset.Economy? Not really a valid reason.
I've played FFXI for 5 1/2 years and i still recall when SE released the game to its EU/NA customers and we were thrown in with the JP players that had been playing for close to 2 YEARS and had amassed gil and were geared to the teeth when all the EU/NA players joined. All the EU/NA players never said anything and we got on with it and it all worked out fine.
So this economy reasoning goes out the window.
As for things like why legacy can't go to non legacy, it's because of the economy. Sure, they have gil restrictions and such in place already, but it doesn't stop people from being able to stock up on items to flood newer markets with.[/QUOTE]
Im on a non legacy Sever and most crafters as well as FCs have just as much money as a good amount of legacy FC's and players cause RMT is going strong in this game, as well was selling Relics/HM primal Runs....Letting them Xfer over wont change anything imho....also gear wise there isnt much of a difference cause 99% of people cant do turn 5 and alot of people are able to clear up to turn 5....
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