Quote Originally Posted by Dargoth_Draconia View Post
At first I liked the ideas of incaps but I am actually quite bored with the system. Not really sure it effects the mobs in a profound way and it should. Should you break its horns it should not be able to do certain attacks etc. If it is like that now it is unnoticeable. All you do is tank and spank and stand around the mob in 1 of the 4 cardinal directions and hit a certain ability and that is a real boring way to try and make the fight seem like it adds some element of strategy. Maybe if it was tweaked in certain ways and had a profound effect on the mob then I would appreciate the system again.
Like a MOB that had a special ability that could instantly wipe a party... and incapping say, "the head" is the only way to stop him from using this move, so thats the first priority when you enter the fight.... and once that is incapped, he is still super tough, just now he can't instant wipe the entire full party
Thats a really good idea actually