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  1. #1
    Player
    Join Date
    May 2011
    Posts
    519
    Players should be able to get incapacitated also.

    Like we should get broken legs and stuff and then other players have to run up to us and "fix" us.
    (0)

  2. #2
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Vesperia View Post
    Players should be able to get incapacitated also.

    Like we should get broken legs and stuff and then other players have to run up to us and "fix" us.
    This was in Beta, you could get your legs incap and you'd run slow. But I dont think they'd bring it back, feels very annoying.
    (0)

  3. #3
    Player

    Join Date
    Aug 2011
    Posts
    1
    Thanks for the great posted info.
    (0)

  4. #4
    Player

    Join Date
    Mar 2011
    Posts
    967
    Quote Originally Posted by Rydin View Post
    Outer Other Standing at the REAR of the MOB... pervert

    Outer Other needs more love only 3 classes can do it and the skills to do it are on very long timers. Its pretty bad.
    (0)
    I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!

  5. #5
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Incaps need to be more important in the future of FFXIV.
    (6)

  6. #6
    Player
    ydp002's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    168
    Character
    Kidd Ikuto
    World
    Hyperion
    Main Class
    Archer Lv 50
    For this stuff what i really want is a bestiary, where it show you the monster drops. Also what part can be incapacitated and what weapon skill depending on the class. ^_^

  7. #7
    Player
    Alcide's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    502
    Character
    Apathy Emerald
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by ydp002 View Post
    For this stuff what i really want is a bestiary, where it show you the monster drops. Also what part can be incapacitated and what weapon skill depending on the class. ^_^
    http://lodestone.finalfantasyxiv.com.../battle02.html

    Tho I think the new dev team doesn't really like the incapacitation system, there wasn't anything related to it in the content they released :/ I really hope we're gonna see something with 1.19
    (0)

  8. #8
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Also it should be noted that the Buffalo's horns aren't broken by Head incap attacks, but rather by Other Left and Other Right on their respective sides. Some of them are strange like that.

    They need to add more visible incap to the game, it was one of the coolest things Monster Hunter did (as far back as 2004 on the PS2).
    (0)

  9. #9
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    I think it needs to say in the WS description itself what parts it incaps, as well as a visual indicator on the enemy and/or a debuff icon. It would make the whole thing easier to figure out when you've succeeded and what actually works without having to do outside research.
    (0)

  10. #10
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    451
    Just a note since I hadn't seen the info anywhere else.

    Incapping the legs on a Cactuar-type creature doesn't show a permanent effect, and does not inhibit their "Thousand Needles" attack. It does provide a special hit animation when they the legs are incapped (the cactuar goes flying up in the air). Also, cactuars naturally do a little "dance" where the move 90º around the player after each attack. After incapping the legs, they stop this movement. Also, the drop rate of cactuar needles may be slightly improved, but it's difficult to tell.
    (0)

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