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  1. #1
    Player
    Rydin's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Zenaku View Post
    When they add HNM they should allow us to hit diff part of there body and each part have it own HP but it still the NM overall HP bar. Like old school FF Like you hit the horn and you can break it then the HNM wont use horn attack. You attack to tail and it would stop using tail attack and so on i alway though that was what ffxiv and ffxi was missing.
    So true.. thats what I meant when I said incaps should limit certain weaponskills... that would make sense that a mob with his legs incapped can't charge at you and such
    (0)

  2. #2
    Player
    Zenaku's Avatar
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    Mar 2011
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    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Rydin View Post
    So true.. thats what I meant when I said incaps should limit certain weaponskills... that would make sense that a mob with his legs incapped can't charge at you and such
    What i mean is more allowing us to target a part of the Mob body not doing a action that does DMG to that type of body.

    More of a team work 3players attack tail 2 attack horn and 1 is heal 1tank last person just there for back up. Allowing us to attack each part of his body or some part like horn,head,tail,leg,arm,body. Each part would have a HP bar but each part is just is overall HP at the end. Most ff have this for the end boss so this is why i ask maybe for dungeons or HNM fights.
    (0)
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  3. #3
    Player
    Rydin's Avatar
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    Mar 2011
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    Gridania
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    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Zenaku View Post
    What i mean is more allowing us to target a part of the Mob body not doing a action that does DMG to that type of body.

    More of a team work 3players attack tail 2 attack horn and 1 is heal 1tank last person just there for back up. Allowing us to attack each part of his body or some part like horn,head,tail,leg,arm,body. Each part would have a HP bar but each part is just is overall HP at the end. Most ff have this for the end boss so this is why i ask maybe for dungeons or HNM fights.
    I bet they will have a big boss like that....
    Where you can actually target different parts as if they were different MOBs.... some Sephiroth/Jenova type fight.... cool
    (0)

  4. #4
    Player
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    Mar 2011
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    Limsa Lominsa
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    At first I liked the ideas of incaps but I am actually quite bored with the system. Not really sure it effects the mobs in a profound way and it should. Should you break its horns it should not be able to do certain attacks etc. If it is like that now it is unnoticeable. All you do is tank and spank and stand around the mob in 1 of the 4 cardinal directions and hit a certain ability and that is a real boring way to try and make the fight seem like it adds some element of strategy. Maybe if it was tweaked in certain ways and had a profound effect on the mob then I would appreciate the system again.
    (1)

  5. #5
    Player
    Rydin's Avatar
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    Mar 2011
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    Gridania
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    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Dargoth_Draconia View Post
    At first I liked the ideas of incaps but I am actually quite bored with the system. Not really sure it effects the mobs in a profound way and it should. Should you break its horns it should not be able to do certain attacks etc. If it is like that now it is unnoticeable. All you do is tank and spank and stand around the mob in 1 of the 4 cardinal directions and hit a certain ability and that is a real boring way to try and make the fight seem like it adds some element of strategy. Maybe if it was tweaked in certain ways and had a profound effect on the mob then I would appreciate the system again.
    Like a MOB that had a special ability that could instantly wipe a party... and incapping say, "the head" is the only way to stop him from using this move, so thats the first priority when you enter the fight.... and once that is incapped, he is still super tough, just now he can't instant wipe the entire full party
    Thats a really good idea actually
    (0)

  6. #6
    Player
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    Exactly. That is how it should have been applied and allow the boss that has multiple limbs to incap and each limb controls a certain move, but they could also add an soft rage for some mobs if you incap everything and lets them go nuts with a berserk type damage but takes greater damage for a small period of time. That way there is actually is strategy to the fights other than every single mob in the game be pure tank and spank.
    (0)

  7. #7
    Player
    Arcell's Avatar
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    Mar 2011
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    Limsa Lominsa
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    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Rydin View Post
    That sounds complicated
    It's not really... once you start doing it, it's pretty simple
    I enjoyed the whole post but pretty much ^this. Anyone who's played Monster Hunter before should be extremely familiar with the system, it's really not complicated at all.

    As you said the biggest thing they need to do is make the incaps more visible. You should be able to know the state of things by simply looking at the monster.
    (0)

  8. #8
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    May 2011
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    Until they give us visual representations of incapacitations, the system is still stupid.
    (0)

  9. #9
    Player
    viion's Avatar
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    Mar 2011
    Location
    Uldah
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    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Vesperia View Post
    Until they give us visual representations of incapacitations, the system is still stupid.
    They do... have you not seen it? lol
    (0)

  10. #10
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    Quote Originally Posted by viion View Post
    They do... have you not seen it? lol
    I mean, if you cut off something's horns, the horn should hang from its head. If you sever a Marlboro's limb, the limb should drop off and writhe on the ground.
    (0)

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