Does this mean that there will be a population cap for each zone???? Can´t really say if its for the better or worse if its true..
Source
http://forum.square-enix.com/ffxiv/t...56#post1410856
Does this mean that there will be a population cap for each zone???? Can´t really say if its for the better or worse if its true..
Source
http://forum.square-enix.com/ffxiv/t...56#post1410856
There is a thread for this, also if it means people can actually see fate bosses, then by all means yes.
That awkward moment where you realize you can't log in due to the population cap of the zone you logged out in.
EDIT: LOL thought this was the other thread XD
Last edited by Alpheus; 10-11-2013 at 08:32 PM.
I can see this becoming a huge problem, people idling in Coerthas 24/7, waiting for Behemoth, locking everyone else out of the zone. It's just 1017 AFK in a different form coming up.
Last edited by Sove92; 10-11-2013 at 08:41 PM.
Hopefully it means a population cap of the FATE zone, and not the entire region.
I can't imagine developers going with the latter..
Most likely its channels once one is full switch to the next.
This is a suggestion that I sent a month or so ago. It still needs to have measures to make sure party members stay in the same channel and that you can't fight Behemoth or Odin in one channel and then switch to the next just to fight them immediately again.
Sounds like a good idea, they can avoid people trying to get credit again by putting a lockout per world boss spawn window, In other words you won't credit till the next world boss spawns.
Maybe there will be a "backup" server like GW2 (Overflow)?
I'd rather say Free Company members.
But yea the idea is good.
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