It isn't. It is a self sustaining tank. (Heal focused) I think steel cyclone was poorly implemented because as it is it is only a damaging ability and makes people focus on dealing damage.If both Tanks were able to relatively fulfill the same role, what would be the deciding factor between the two? It's always going to come down to utility, whether you like it or not. Given that Warriors seem to be the "Bruiser" job, why don't we have more stuns/interrupts in our toolkit? If WARs swapped "Brutal Swing" for PLD's "Shield Bash", this would not only help our mitigation, but also improve our usefulness to the party.
I mean, would you really be satisfied with chaining the same combos and keeping yourself alive rather than helping out the party? If so, you may be playing the wrong game.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.