Quote Originally Posted by Ledarius View Post
If both Tanks were able to relatively fulfill the same role, what would be the deciding factor between the two? It's always going to come down to utility, whether you like it or not. Given that Warriors seem to be the "Bruiser" job, why don't we have more stuns/interrupts in our toolkit? If WARs swapped "Brutal Swing" for PLD's "Shield Bash", this would not only help our mitigation, but also improve our usefulness to the party.

I mean, would you really be satisfied with chaining the same combos and keeping yourself alive rather than helping out the party? If so, you may be playing the wrong game.
It isn't. It is a self sustaining tank. (Heal focused) I think steel cyclone was poorly implemented because as it is it is only a damaging ability and makes people focus on dealing damage.