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  1. #1
    Player
    Darthvoltrius's Avatar
    Join Date
    Aug 2013
    Posts
    30
    Character
    Darth Voltrius
    World
    Hyperion
    Main Class
    Blacksmith Lv 50
    With the change to LNC we would lose the following GLA abilities:

    Convalescence (legit ability that i use often, however if they change the healing +20% towards Defiance and not dependant on stacks then i think it's a fair tradeoff)

    Flash: this would kinda hurt for just initial of fights/pulls where theres a bunch of mobs or those retarded dps that go hurr durr all out mode before i even whip out my weapon, but after you line em up for overpower theres no need for this unless you are sleeping mobs for some reason.

    Provoke: if they change holmgang to the above then it would alright to lose this.

    Awareness: ok'ish/meh ability from the looks of it

    Savage Blade: lol really.... waste of ability slot which could have been something more useful like rampart. The same for PLD, why would they give PLD Skull Sunder... waste of an ability slot. C'mon SE...
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  2. #2
    Player
    Darthvoltrius's Avatar
    Join Date
    Aug 2013
    Posts
    30
    Character
    Darth Voltrius
    World
    Hyperion
    Main Class
    Blacksmith Lv 50
    With the change to LNC we would obtain the following abilities:

    Feint: Make it so we can land the slow on bosses reliably (an extra reason to bring us plus the+20% slow would help with tanking)

    Keen Flurry: yes plz

    Invigorate: TP regen, I often find myself running short on tp when running AK, i can only imagine the tp drain on turn 4 coil from videos i've seen, so Invigorate would be welcome

    Life Surge: I realize this is a LNC/DRG ability only but if they would change it so WAR could use then it can be used to guarantee an Inner Beast crit for max possible self heal when necessary
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