Foresight: Change this to parry+ % (+40% like someone mentioned would be sweet) like in 1.0 otherwise it's stupid or simply make it less garbage(or keep the 5% mitigation but add parry boost via a trait to war or make it damage taken -, magic damage taken -20%, anything useful)

Overpower: Good ability, tp cost is high however we would be able to use invigorate to gain some tp back when necessary

Berserk: Remove the pacification, its stupid, it can be removed by esuna/leech but thats highly unecessary work for a healer (which is already most likely spamming cures on you) and PLD has fight or flight which from what i've read is better than berserk... (dmg done vs attack %)

Brutal Swing: Lesser the animation slighty, it takes about 1 whole second for the stun to proc. Make brutal swing be a unique stun that will land on bosses and interrupt, PLD's have that silence ability and a low cooldown stun, why not give us something similar/reliable? if not no biggie