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  1. #1
    Player
    Tanaya's Avatar
    Join Date
    Mar 2011
    Posts
    214
    Character
    Tanaya Makers
    World
    Siren
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Someonewithclap View Post
    First of all, if you had to buy your Titan run in any fashion, your probably not ready for Coil.
    Implying that Titan is hard for tanks.
    (2)

  2. #2
    Player
    Yagrush's Avatar
    Join Date
    Oct 2013
    Posts
    175
    Character
    Yagrush Dire
    World
    Behemoth
    Main Class
    Marauder Lv 80
    While I'm happy people are able to tank BC with Warrior, I don't think anyone smart enough would question their viability in actually being able to tank it, but rather question the upsides, if at all, on running a Warrior over a Paladin.
    (1)

  3. #3
    Player
    PessimiStick's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Ippon Seionage
    World
    Diabolos
    Main Class
    Gladiator Lv 63
    No one is saying you can't do BC with a Warrior tank (though gl in T4 without a PLD), just that you're making it needlessly more difficult for your healers.
    (3)

  4. #4
    Player
    Crimess's Avatar
    Join Date
    Aug 2013
    Posts
    42
    Character
    Zekron Kelberog
    World
    Ultros
    Main Class
    Marauder Lv 60
    Quote Originally Posted by PessimiStick View Post
    No one is saying you can't do BC with a Warrior tank (though gl in T4 without a PLD), just that you're making it needlessly more difficult for your healers.
    So WARS are viable is just that healers are lazy?
    (2)

  5. #5
    Player
    Tronic's Avatar
    Join Date
    Aug 2013
    Posts
    128
    Character
    Ein Ara
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Crimess View Post
    So WARS are viable is just that healers are lazy?
    WARs are a worse tanking class than PLDs in end content. So if beating encounter X requires a Y level of gearing for a PLD and healers, and you take a WAR, you need to compensate by having a WAR with Y+1 gearing, or having healers with Y+1 gearing. There's no free lunch, and the WAR entree is more expensive.
    (3)

  6. #6
    Player
    PessimiStick's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Ippon Seionage
    World
    Diabolos
    Main Class
    Gladiator Lv 63
    Quote Originally Posted by Crimess View Post
    So WARS are viable is just that healers are lazy?
    Well if you count "I am physically unable to keep you alive during some attempts" as lazy, then sure.

    But that's a pretty ridiculous and nonsensical definition of lazy.
    (5)

  7. #7
    Player
    klops's Avatar
    Join Date
    May 2012
    Posts
    131
    Character
    Layla Bell
    World
    Gilgamesh
    Main Class
    Marauder Lv 100
    We use Paladin/Warrior duo and we are on Turn 5. There is nothing that Paladin/Warrior does better than Paladin/Paladin, but Paladin/Warrior has never been a reason we have died. With Samurais and Ninjas on the horizon and Warriors currently being the only Job with Slashing resistance debuff, we don't have a problem gearing our Warrior for future content.

    Good luck!
    (6)
    Last edited by klops; 10-13-2013 at 09:11 AM.
    @klopsgg
    twitch.tv/klopsgg

  8. #8
    Player
    KogaDrake's Avatar
    Join Date
    Aug 2013
    Posts
    361
    Character
    Koga Dragontaker
    World
    Behemoth
    Main Class
    Marauder Lv 60
    Quote Originally Posted by klops View Post
    We use Paladin/Warrior duo and we are on Turn 5. There is nothing that Paladin/Warrior does better than Paladin/Paladin, but Paladin/Warrior has never been a reason we have died. With Samurais and Ninjas on the horizon and Warriors currently being the only Job with Slashing resistance debuff, we don't have a problem gearing our Warrior for future content.

    Good luck!
    This has hit the most important point you can ever see in this stage of the game. While PLD may be easier and slightly better, there is nothing wrong with bringing along a WAR. The state of PLD > WAR is not going to hold true for every fight from now till the end of the game, and in time those of you who refuse to let WARs join or run coil are just going to screw yourselves down the road when they make adjustments or we get a boss where you actually NEED a WAR to do a fight.

    To the WAR who are being told they cant join in coil, you just need to quickly realize that the people you are playing with care nothing about anything but there current personal success in the game and nothing about their FC and the future of the raiding team. If you are told you can not raid because your a WAR your running with the wrong people.
    (2)

  9. #9
    Player
    PessimiStick's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Ippon Seionage
    World
    Diabolos
    Main Class
    Gladiator Lv 63
    Quote Originally Posted by KogaDrake View Post
    The state of PLD > WAR is not going to hold true for every fight from now till the end of the game
    Until they buff WAR, yes, it will. On any content where incoming damage is severe, PLD is better. Now, in 2.1, in 2.2, etc. The only way to change that is to fix the core issue. PLD scales off incoming damage, WAR scales off their own damage. That's broken, and PLD will always be superior on raid content as a result.
    (1)

  10. #10
    Player
    Paikis's Avatar
    Join Date
    Sep 2013
    Posts
    418
    Character
    Paikis Pryslack
    World
    Coeurl
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by PessimiStick View Post
    Until they buff WAR, yes, it will. On any content where incoming damage is severe, PLD is better. Now, in 2.1, in 2.2, etc. The only way to change that is to fix the core issue. PLD scales off incoming damage, WAR scales off their own damage. That's broken, and PLD will always be superior on raid content as a result.
    Moogle King in Wanderer's Palace. Grudge damage is based on stacks of a buff on the boss and does a set amount of non-reducable damage per stack. All your fancy cooldowns wont save you from Everybody's Grudge. I can survive a hit with 7 stacks, most paladins would fold at 5-6. Fights like this would favour the WAR. Granted its a dungeon boss, but still...

    If they make a raid mob that uses a similar mechanic, then WAR would be hands down the better tank for it. They already have this fight in a dungeon, why would you think they're not going to do it for a raid as well?
    (0)

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