I've seen a number of requests for an AoE Esuna/Leeches, so what what would be better for that, a new AoE skill with a range like Medica, or to just improve Esuna with a trait like with Sleep->Deep Sleep? I would definitely prefer the route of a Medica range skill, but even with a splash trait we could at least handle two paralyzed/poisoned tanks at once, instead of doing each individually.

Reraise/Auto-Life would be awesome, but I can't think of how they would balance it without it seeming underwhelming. If it was something like 3-2.5 sec cast time and same or lower mp cost than raise with a 10-30 sec duration seems balanced to me but a little underwhelming because then I have to predict which party members are going to die, which of course ideally they wouldn't. It would still be nice, so I could spend 1GCD on effectively raising a dps that happened to, say, get hit by one of Hydra's fireballs and continue healing the tank while they die from the heavy DOT. On the other hand, if it had a duration in minutes, then I would just apply it to every one at the start of a fight and would probably never have to cast Raise ever again, unless they made a boss where this was necessary or I just had someone that kept failing to dodge things. How would you balance/implement this?