


Just to clarify, by open dungeons you mean what the Beastman strongholds used to be in 1.0? High level areas any number of people can go in together in or out of party?
If not, please elaborate.

I don't really want the competition from FFXI back. It was one of the most frustrating endgame content FFXI had. Only a few people who had lots of time to camp stuff did get something out of it. Sure there could be implemented something like this, but I think SE shouldn't focus on it. The only positive thing this content added to FFXI was the stronger bond in the community. You couldn't go there and do it on your own. This is something the FFXIV team needs to work on. It's much better to go through content with your LS mates instead of random people. But with the duty finder people don't really start to play together. On a side note, I'm missing some underground areas in FFXIV at the moment. All these instanced dungeon are cool places. But you only get to see them when you party with other people there.


I find it very sad that this is your only experience with real dungeons.I don't see the point. It will all just boil down to Dragon's Aery, with 120 people standing in a room 3 hours spamming their skills.
*snip*
I don't know why you even want something that only causes hate and drama. Can't we just make "insult thursday" a thing or something and we all yell insults at each other without the developers adding unnecessary content to do so?
This type of thing, by the way, is a player made problem. While I do think we need to add end-game open dungeons too, I want dungeons players can group up and level through.
In terms of FFXI, think things like the Boyahda Tree... Quicksand Caves... Castle Oztroja, etc etc. Or, I guess we could just keep on the whole FATE FATE FATE FATE FATE ding50! line of thinking. I know I am looking forward to it!![]()


Actually more along the lines of the Beastmen Strongholds from FFXI. And what's up DuuudeBut yeah, that type of thing. Just more open content to do without a queue'd instance.

It's odd how making things less realistic in a supposed virtual world is considered better design.
People are weird.
If memory serves, SE is trying to specifically NOT do this. It was a major headache in XI and it would be a major headache in XIV. I don't miss it and don't want it.
The ONLY way I could see something like this working is if it's like a giant FATE or series of FATEs that lots of people could participate in and get equal rewards from. But then you'd probably have the same problem as the Odin and Behemoth FATEs: too many people making too much lag.
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But yeah, that type of thing. Just more open content to do without a queue'd instance.




