Maybe a zone for party play could be good.
A zone (a special open world zone, not instanced) with forced level-sync the moment you enter it and with enemies 10-15 levels above you with good exp.
Only survivable in a party.
Maybe a zone for party play could be good.
A zone (a special open world zone, not instanced) with forced level-sync the moment you enter it and with enemies 10-15 levels above you with good exp.
Only survivable in a party.
I think you should keep doing what you are doing to have a better appreciation of how easy tanks and healers have it with DF queues!!
-sincerely, a disgruntled DPS
Need it to be "quicklyleveling"?
Is there a highscore list who reached level 50 at the shortest time?
Last edited by Felis; 10-11-2013 at 02:06 AM.
Most people are missing my point. I'm asking that leveling be more fun when leveing a class to 50, after you are out of quests
I have no desire to come on for 2-3 hours a day to level through the same fates and Leves that I've already done. I understand the leveing a class through playing it is essental to knowing how to play it well, but is it too much to ask to have a good time while I do this? If I'm having a good time playing a game I could care less how long I spend playing it.
One more time for the sake of being clear:
As the game currently is, leveling any class after you are out of quests, is a boring grind that is no fun.
Well i level on dungeons mostly mixing with hunting logs and the quick fate between levels
Also the class/jobs quest help a lot
If i get bored i hop on my brd or mnk an do some ifrits (and get bullied because of the gear)
I do my hunting log and then pull out my laptop and play Civ while waiting on dungeons. Oh, you said quickly. Have fun with that if your alt class is DD.
As a main DD... I level other classes while waiting for the queue to pop on the end game dungeons.
I just grind mobs and or fates depending on the area.... the best area for fates so far are: Quarrymill, Coerthas, Northern Thanalan
Now if I was a healer or tank i might also through the dungeons in there too.
killing monsters even several levels above you in the open world with an 8 man party is exteremely fast. Even though the xp per mob isn't very high, you can chain them forever if people are on the ball. I can see it being comprable to fates, at least in the mid levels.
This is why I skip all non-main story quests. I'm leveling my 'first' right now, and I want to be sure there's content enough out there to level the other 2 classes I take cross skills from.
Other than that though - I see no reason to level again on this character, so for healing I have another character - and am doing the same thing.
We can say "they need more quests", but do they? There are a LOT of them. My map is full of exclamation points waiting for me to click on them. There's a crazy amount of quests in this game so I get surprised at how some managed to run out of them.
They can't fix things for everyone's mistakes...
I've leveled by doing every dungeon, every guildhest, a lot of grand company leve's, a smidgeon few of other leve's, and keeping hunting logs current. FATES... I mostly do when they pass by me. I've hunted them down maybe just a few times when it looked interesting.
I'd say - do what you can to level up what you need for cross class skills. And then other classes you can play with in off-time, or wait for an expansion to add a whole new leveling path (if it does).
Speed of fate grinding is entirely dependent on how many people are out there grinding fates. Once most people get to 50 and focus completely on end game you are going to see fate grinding become one of the worst ways to level.
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