old style FFXI exp parties are a thing of the past.
like Survival Horror being a dead genre!

... but really, its only dead because modern designers decided to put a bullet in it... I imagine if it was at least an enjoyable alternative people would do it. Developers far too often make things so we play how they want us to, not how we would like too. But thats a different story - As far as old style exp parties, I don't think they would be as enjoyable in XIV as they could be in XI. in XI, there was time to talk to eachother, and just get along... in XI you have anywhere between 1.9 to 2.5 seconds to type before you're wasting DPS... socializing is dead, so grinding a bunch of mobs with a completely dead silent group of "Might as well be NPCs" I don't see working.

The experience of a just.. monster killin' party could be enjoyable, but I just don't feel it would be in XIV, even if added and made reasonable. I mean technically you can just team up for FATEs and Leves but, its all the same more or less...

Regardless, They did say they were adding high level "dangerous" enemies to the open world in Heavensward, so maybe the training wheels will finally come off, who knows.