Disagreeing is pure hypocrisy, he says.![]()
Disagreeing is pure hypocrisy, he says.![]()
I like eggs.
There are plenty of other games without housing to play. This game is what they call "Sandbox." If you just want to kill things...maybe this isn't the game for you. Kind of an immature attitude to say we are 'girls' just because we enjoy doing things outside of die hard fighting...etc etc etc...It is not FAR from being sandbox. Wrong. Sandbox games are games that offer more than just beating up monsters. You can have every profession, the crafting is very detailed and fun. There will be housing. There will be vanity. The characters are beautiful. There is a lot of story depth.
Where do you see this game not being sandbox? I don't think you know the definition of sandbox. Sorry try again.FFXIV ARR is unquestionably a themepark MMO.
It defiantly has sandbox elements, but at its core it is a themepark.
You progress from set piece to set piece that the devs have provided, each built to provide a specific experience. A themepark.
A sandbox typically doesn't have that 'leading by the nose' style to it, and the players themselves create most or all of the content.
I have been doing some researching on it and really there doesn't seem to be a label on this game aside from Fantasy. I guess my point would be that this game seems to be headed in a sandbox direction. Having housing which is extremely customizable is sandbox. Having the choice to play any class and every class is sandbox. Yes there are movement restrictions and exploration restrictions that I hope they will open up. IE Swimming, less invisible walls etc...
For me, if there are not enough sandbox elements in a game, I get easily bored. This game thus far has not bored me a bit. There is plenty that I can do outside of just hack and slash and that is my type of game.
I think it's more along the lines that you're not right to think your perspectives are how the game should be. The devs/Yoshi clearly want there to be a lot of immersion/imaginative content included into the game... an MMORPG game (significantly immersion based genre). Be it companions, mounts, housing, gold saucer, chat methods, social functions, "fun" equips/items, etc; they're all immersion related content. But just because there's a lot of it, doesn't mean that equal or greater time isn't spent on the endgame-related content itself.
The prevailing philosophy for the FFXIV team is to have a fun time in GENERAL. This does not mean exclusively focusing on the fun of one area of the game (in your case, endgame). To feel like there's something fun to be found that doesn't deal with number crunching or being in an endgame-only progressive stance. Because despite what some think, the memories that people retain from these games RARELY has anything truly positive to do with the endgame content itself. It's typically something to do with the company you keep, and that is something that can be experienced in more ways than just killing the bosses of the hardest raids.
Please check this out for your own reference. Read in Yoshi-P's own words what his vision for the game is since you dont believe TaranTatsuuchi.I have been doing some researching on it and really there doesn't seem to be a label on this game aside from Fantasy. I guess my point would be that this game seems to be headed in a sandbox direction. Having housing which is extremely customizable is sandbox. Having the choice to play any class and every class is sandbox. Yes there are movement restrictions and exploration restrictions that I hope they will open up. IE Swimming, less invisible walls etc...
For me, if there are not enough sandbox elements in a game, I get easily bored. This game thus far has not bored me a bit. There is plenty that I can do outside of just hack and slash and that is my type of game.
Letter from the Producer XX
You’ll never hear me say there’s anything wrong with devoting your life to playing games. That’s what I do, after all. But if you keep doing the same thing, it’s easy to burn out, and there are people who can’t keep up. That’s why I think that in the world of the modern MMORPG, which should be everything like a theme park, diverse rides, facilities, and specs are an absolute necessity.
IN XI housing was a big deal, to every type of player, it's where you change jobs, manage extra inv. space,get your mail, decorate it to your liking, the decorations also played a big role in crafting, Gardening, & Fishing, you could even invite people inside to show it all off.
Housing has been asked to be on XIV since 1.0, so clearly the majority of the old player base wanted it
As for the horse, well Variety is the spice of life. In early 1.0 you couldn't even ride a chocobo, when they introduced the Chocobo, they also said they'd be adding different types of mounts.
and no offense or anything, but just because the housing,different mounts/minions exists, and you don't like it, doesn't mean you have to use it
Sanjuro - - Asura - - FFXI - - Go Go Puppetmaster!
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