At first I wasn't going to post this. I saved it just in case. But since I saw a few posts with the same kind of feel I changed my mind. First of all, this might sound like an "I'm a <this job> I obviously know better." kind of post. And its not, I hold no degree, rank or accreditation that makes my opinion greater than another's. We stand on the same floor.
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I'm kind of curious about what people do outside of Final Fantasy. I understand that many are upset at the less then timely, or possibly shallow updates that have happened so far. I kind of wish I could run a poll, because it kind of seems far too often that those who are demanding, requesting, or suggesting to SquareEnix have a poor concept of the work effort that would go into some of their ideas. I'm sure there are those who simply don't know, but I'm also sure that there are those who think they can "just do it". As if there was some magical instantaneous developer button.
I do agree that SE has just about run out of "Please be patient~" tokens. But I also think some people need to consider things like the corporate hierarchy of channels that a development team has to wade through to get things done aside from the creation itself. I guess this is kind of a rant more than a proposed question or conversation, but feel free. I just figured, there's three kind of "requestees" out here right now. The level headed patient suggestions. The ones far too "early" to understand the development process. And those of a related industry or profession. Simply put, I understand the disapproval of current conditions; yet I don't understand the belief that anything from dynamic battle content to aesthetically pleasing animations can be formed and rolled out in the instant of a players whim. A lot of this is in regards to these, for the most part, "ultimatum" requests I see people posting.
Well, at least you can hope we get more attention after SE announced they've canceled several titles that were in the works. Especially after the supposed claim that they had more in development than Activision. The hope is that they've put too much after fail recovery money and time into this to kill it.
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Even if you're tricking us into thinking were moving while were standing still Yoshi-P. I still appreciate your well crafted enthusiasm for progress.