
Originally Posted by
Zikh
What happened to players? Well, I personally got older, more experienced and eventually... jaded as hell and elitist down to the core.
You stand in something that kills you? Ok, now you know what it does so you don't do it again. I'm cool with that. But why would you stand in it again and again and again and again and again and again and again and again and again? It still kills you or damages you like it did the thousand times before. Now the healer has to compensate for your lack of... whatever. I personally can't tolerate other people repeating the same mistakes, at all.
I've only played instanced MMOs where a small party works together to achieve a common goal in a closed envinronment (as in, I'm "cancer from WoW"). I'm a tank, fairly competent one at that. I can carry 99.9% of the groups trough the instances with the healer, no matter how much the dps slacks or fucks up, unless it has dps checks. Seeing "that guy", once again making things harder for everyone gets old, very fast.
Then there are the people who come in undergeared and make the run last 2xlonger or impossible to complete. Just because they want the better gear from the harder instance sooner.
So maybe the instances are at fault? They might be a faulty concept for people who like nice things and cookies, but I like them. I don't really see how you could fit a server population of over 1000 anywhere without instances. Not with today's graphics. It's an easy solution to allow bigger server populations. More the merrier.
What happened to people? Games became different: MMOs started to demand more than just time. MMOs also got bigger, a lot bigger and more popular. Playing games with small populations might be an answer. But on the other hand, will a game that has small population be any good? MMOs require a huge investment of time and money to be good. Keeping people hooked using an instance based lootwhoring is the easiest way to keep people subscribed to an MMO. It's also the easiest kind of MMO to make. It's like a drug, you need your fix (that one item!)