XI did have these players but they were very hard to find and most of the time you didn't have to meet them which was great. Seems that a lot of players are like that now though. I'm hoping that it's because the people who are already level 50 (given that the game has only been out 5 weeks) are just the type to act like that and that the people taking their time will eventually get to 50 and be a lot more laid back.

People now want to be the best at these games but do not enjoy getting there, which to me is very wrong. If you don't enjoy the game, why play? Personally I don't find this game to be as fun as XI though. Mainly because they now focus on dungeons that are so cliche and easy that there's no real enjoyment. It's designed to be done as fast as possible whereas XI had puzzles and challenges in their "dungeons".

They had wide open spaces like Dynamis where you had to fight your way around and kill designated targets. It was always a rush to get from one mob to the other but it was fun to rush. They also had more interesting mechanics like sneak/invisible to give you more room for tactics. I do love this game but it does seem like it's gone back in time rather than forward, and is catering to the wrong type of player.