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  1. #1
    Player
    GilbertLapine's Avatar
    Join Date
    Aug 2013
    Posts
    403
    Character
    Malcolm Quill
    World
    Ultros
    Main Class
    Thaumaturge Lv 50

    Emote improvements!

    Just a few items that would go a long way for the /<emote> commands:

    1. Don't make emotes force a player turn to the target (i.e. it's really strange to suddenly spin towards someone if you're "quietly dozing off" next to them).
    2. Add the following:
    • /facepalm (an additional /picardfacepalm would be a big plus! )
    • /sigh
    • /nod (not the confirmation nod, just a nod.. like to recognize someone, etc.)
    • /crossarms
    • /charge (like a charging emote, for battle "CHARGE!!" with weapon held high kind of thing)
    • MOAR DANCING OPTIONS!
    3. Allow players to set the time spent in an emote, in other words let us stay in a position (like eyes closed, or the /think ending position). This would require some more intensive development decisions to determine the nature of the implementation, but it would be a definite plus.
    (4)

  2. #2
    Player
    Mtoto_Wamoto's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    38
    Character
    Khojinn Kha
    World
    Midgardsormr
    Main Class
    Conjurer Lv 80
    Should also add emotes that do the actions NPCs do on training dummies. They could base it off of what weapon you're currently wielding and have commands like /weaponaction#. # being replaced with something like 1-4 to designate which weapon action you want to do. All that would happen is that your character would take our their weapon, do the emote, and then put their weapon away. I don't see why they couldn't add this. The emotes are already in game. Just make them usable by players.
    (1)

  3. #3
    Player
    Luda's Avatar
    Join Date
    Aug 2013
    Posts
    127
    Character
    Luda Kusunoki
    World
    Gungnir
    Main Class
    Thaumaturge Lv 50
    please for the love of god, make a new dance for elf. it's so lame! ; ;
    (1)

  4. #4
    Player
    JagerForrester's Avatar
    Join Date
    Sep 2013
    Posts
    84
    Character
    Thunderin Lightnin
    World
    Coeurl
    Main Class
    Paladin Lv 60
    Here's some more suggestions.

    [hold] subcommand
    - Holds the key stance in the emote. Cancel emote by moving.
    For emotes such as:
    - /pose, /kneel, /pray, /grovel, /salute, /bow, /point, /think, /fume, /psych

    [repeat/cycle] subcommand for emote cycles such as:
    - Repeats emote motion. Cancel emote by moving.
    /clap, /dance, /lookout, /panic, /poke, /congratulate, /rally

    More emotes such as:
    /victory or /jobpose
    - victory fanfare stance based on class/job (including Diciples of Hand and Land)
    (2)