It's nice that you and others are trying to assert that 800 is smaller than 512.
Don't let your limited experience blind you, there are MUCH larger player organizations out there. Hell, take SA's Eve presence for example, last time i looked their alliance was well over 3k strong.
Best stop talking about things you don't know. Inventory size limitation is purely one of gameplay balance, not some sort of "database limitation". This isn't 1994, and SE isn't using 486s as their server.There's only so much data servers can reasonably handle. Most whiners who always demand more inventory or more guild members allowed don't ever consider this.
Using Eve as an example again, EVERY SINGLE inventory location is capable of holding ONE THOUSAND unique item stacks, with the maximum stack size being... whatever the limit is for 32 or 64 bit integers iirc (most I've gotten is around a few billions in a single stack). And there is practically limitless number of places where you can store items - every one of the thousands of stations, outposts, and every one of your ships, pos hangars... and this goes for every single eve character.
Right now a single ARR character can have at the most 765 item slots beyond what is equipped on their person, with 490 of those capale of holding items up to 99 per slot.
A single one of my Eve character will easily use 100+ times that number of "slots", and if you factor in actual unit count... probably more than an entire server, if not all servers combined, and I'm not even an industrialist.
and I have 9 characters.
There are over 500k active Eve subscribers, with each account capable of holding 3 characters. Adding in the inactive but not deleted characters ( which still have all their stuff), you're looking at over 2 mil Eve characters. With every single one capable of holding more items than every characters in all of ARR.
By your assertion, either CCP is secretly using an alien super computer to run Eve, or SE is using a team of monkeys with abacuses to run ARR.
That, or your assertion is simply incorrect, you tell me which is more likely.
Last edited by Nica; 10-11-2013 at 09:39 PM.
What's your guild name on WoW? Just curious.
Everyone who thinks 512 is something more important than some arbitrary number a developer picked one day is hilarious. There's no functional reason the size can't be expanded. Even if it were one guy and his 799 alts, there's no ultimate reason for there to be a hard cap on the size to begin with. Zero.
This is truly the best thread. I never knew that reading comprehension was in such a state!
I'm a spy in PBC and I'm also an alt.
Peace out nerds.
I'm interested in seeing whatever the response ends up being to this. Were in in SE's position I would probably refuse for a variety of reasons; the number one being that if you are indeed bringing another 400~500 people over to Excalibur with world transfers, that ends up leaving your FC with almost 1/7th of the entire server population... which I personally would consider to be unfair in the sense that it'll basically become your server, particularly if the FC continues to grow. But hey, SE already opened this can of worms by having such a large limit in the first place, and I am in fact NOT in SE's position. Curious to see how this plays out.
sound smore like a zergsponge than an established guild...
Ein rotäugiger Kunde betritt dein Geschäft.
Halb Engel, halb Todesgott.
Du wirst ihm die Geheimnisse des Kalenders verkaufen.
Besonders über jene des elften wird er sich freuen.
Der Kunde wird an einem warmen Tag zurückkehren
und dich allein mit dem Mann mit Petruskreuz lassen.
Der falsche vierte Mond wird aus dem Kalender fallen.
Es verbleiben nur sechs Blätter.
As has been said, we are from an online community called the Something Awful Forums.
That forum has 182,495 registered users total. Of those, at 8am EDT, about 4250 are logged in.
Thank you for not reading the thread, where the background of our FC has been pointed out repeatedly, and then still giving your uninformed opinion on the matter.
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