
Originally Posted by
Gun_Anam
The current markings aren't very useful. I mean, what use is marking a mob with card suits? A marking system should be simple and effective with not too many options so that everyone is using the same symbols. A good example of target marking is that used in Aion. You had 1,2,3,4,cc,no-touchy,zzz, plus some other symbols which were completely useless. In addition to each of the icons you also had the option to target a specific marked mob, i.e. if a mob was marked 1, you could hit the button to target 1 and it would target that mob.
This system was easy to use, so it was easy for the leader to switch target markers in an instant. Once a mob was almost dead the target marker would be moved to the next target and everyone would hit their target 1 button again. It helped battle flow very smoothly with little communication required outside of the mob markers.
Now, the problem was that there was too many options. depending on who was leading, the mob could be marked with a skull, or a bomb, or anything else. If the majority of people were used to targetting 1 with their target 1 macro and then all of a sudden someone starts marking things with skulls or bombs then people aren't going to have the relevant macro set up to target that particular marker. It instantly messes up the consistency of marker usage.
Ideally, I'd like to see only the following markers made available:
markers 1-7, able to only be put on one target at a time to indicate kill order (able to apply to mobs with selected hotkey+ 1-7) [could even change a couple of those to friendly target markers]
no-touchy, zzz and cc markers able to be put on any number of mobs (able to apply to mobs with selected hotkey+ 8-0 on numpad)
In addition, the ability to target the marked mobs with a different hotkey+ the corresponding number would be very nice. I would much more appreciate the convenience of being able to instantly mark a mob without having to navigate menus during battle.