You need to take screenshots and report these people, if they try to force you to cheat or force you out of party if you don't wanna cheat. Need to clean our community a bit.There may be a lot of threads with this same topic, but people shouldn't be forced to leave a group and take a 15 minute penalty because someone else refuses to not use an exploit.
Even if I were a DPS or Tank and someone insisted on doing this I would leave the party. Just because you don't do it doesn't mean the ban/suspend hammer won't hit you if you stay in a party that does. No different than beating on a boss that is glitched and doesn't hit back.
You act like wasting 15 minutes + duty finder time (which is terrible for DPS) is no big deal.
I jumped on to a tree trunk to escape an AoE in a Guildhest last night, am I now an exploiter too?
Its a game breaking exploit.
I could almost understand if this was an exploit that made a tough boss more manageable. But really? The first boss of AK? He's completely faceroll, why do people even bother exploiting this guy?
Guess my question here is: Why are you even killing the smaller golems in the first place? Make your tank grow some balls and just tank them AND the boss...it's not that difficult.
well its like the other "NPC-IMMOBLITY" "bugs". it isn't allowed. it's lieke the turn 5 abuse. well,... i dont know if SE change anything this way BUT anyway. with a good relict grp. the 2. add wont spawn till the c'thuluboss dies :P and 1 tanks is easy to offtnak as healer :>
@TE
next time just dont post this issue in the forum and less ppl will learn it. just report it if u feel to do it and basta!
Because that's the way the fight is supposed to be? It's not about growing balls, or hopping in a tree, it's doing the boss fight the way it was intended. I've had maybe 1-2 groups that i've tanked for do the fight properly, ie kill the adds, and ya know what, the dungeon didn't go any slower than when the healer hopped up in the tree. TBQH its not the tank that you have to worry about, it's about taking pressure off of the healer. If you
Which is exactly why the Tank should be tanking the golems AND the boss. We're built to take the damage, we have cooldowns to reduce the damage even further, if all the healer has to worry about healing is the tank then that's a world of pressure taken off their shoulders.
Doing the fight "properly" isn't about killing the adds necessarily, but more about dealing with them (be it killing them or tanking them, tanking is just far easier). Also, I never said anything about hopping in a tree and despise any and all exploits as a rule.
you know that the only attack of the boss that hit hard are thunder 2? and you can avoid it by going behind the boss and cut the line of sight.
if you tank the add, the dps can focus and deal the best dps on them they can!
AK exploits are serious business.
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