While I agree that having some dependency for some buffs is fine, I don't agree with a single job providing such huge buffs.

Like, a DRG reducing piercing resistance is a nice DPS boost for BRD, but that's all it is; raw damage. It makes a playable class better, but it does not change an unplayable class to a decent one.

Whereas BRD is the only source of external TP regen, external MP regen, and also a magic damage buff. If Paeon becomes a requirement once Skill Speed and TP consumption increase, and if say it changes a MNK that can DPS for 4 minutes into one that can DPS for 10 minutes, that's too much of a dependency.

And everyone depends on BRD. I know they're supposed to be the support job, but well, while only one support job exists and it's really beneficial, it kinda hurts viable group compositions.