Results -9 to 0 of 43

Threaded View

  1. #35
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Does anyone know if skill speed affects autoattack speed?

    I agree with what you say, Kevee, but the problem lies in that, if you say had 100% haste, you wouldn't actually be able to kill it twice as fast.

    If you spend on average 70 tp every 2.5 seconds, it'll take you only ~125 seconds or so to run out of TP (without invigorate). This equates to 3500 TP of damage.

    If you instead say, had 100% haste, then you'd run out of TP w/o invigorate in only ~28 seconds, equating to about 1556 TP of damage before running out of TP, and doing ~36% of your normal tps for the remaining time. That's what I mean by punishing. You'd expect to do 3500 TP worth of damage in 62.5 seconds, but instead you only do 1556 TP in 28 seconds, and only 690 TP more until 62.5 seconds, ending up with 2246 TP spent in 62.5 seconds.

    Sure, you did more TPS then you would've without any skill speed, but here's the kicker...because we're limited by TP regen, as time taken in the fight approaches infinity no matter how much skill speed you have your TPS in an arbitrarily long timeframe will be the same.

    No matter how much skill speed you stack, as the fight gets longer (say it takes 15 minutes to kill a boss), your TP spending smooths out to 20 TPS (aka the 60 TP you regen every 3 seconds).

    With Invig it turns into roughly 27 TPS, 28.3 TPS for dragoons.

    Barring differences in TP efficiency, every class is capped at that TPS given the fight is long enough (>12 minutes).

    EDIT: Here's the other huge nail in the coffin for skill speed: if you notice in the example above, if we extended the fight out to 125 seconds that the "control" case runs out of TP, the 100% haste trial does exactly the same amount of TP spent. Which means thus: if you ever run out of TP in any fight, you will receive absolutely ZERO benefit from any skill speed, because your average TPS over the fight is the same.

    EDIT2: Changed wording of "damage" to "TP spent", as TP does not correlate directly into damage. Efficiency of skills matters.
    (0)
    Last edited by pandabearcat; 10-11-2013 at 04:41 AM.