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  1. #1
    Player
    Nibb's Avatar
    Join Date
    Aug 2013
    Posts
    73
    Character
    Nibb Omniseer
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by FCrowles View Post
    Bootshine -> Instantly crits when attacked from behind. Lets change the wording a bit....
    Backstab -> Instantly crits when attacked from behind. Sounds pretty thievish.

    Greased Lightning -> Increases attack speed and damage. Lets change the wording a bit.....
    Triple attack -> Increases attack speed and damage. Hm..... I'm seeing a pattern.

    Demolish -> Damage over time. Once again....
    Bleed -> Damage over time.

    Featherfoot -> Increases Evasion
    Perfect Dodge -> Increases Evasion

    Pugilist -> Fast attacker, positional, fast movement, evasion buffs. Uses a weapon in each hand.
    If you give a pugilist a dagger instead of a fist weapon and change the names of certain skills ITS A THIEF.
    That's funny, I didn't know monks could steal!
    (3)
    Last edited by Nibb; 10-10-2013 at 06:31 PM.

  2. #2
    Player
    BeeMaul's Avatar
    Join Date
    Oct 2013
    Posts
    16
    Character
    Bee Maul
    World
    Midgardsormr
    Main Class
    Conjurer Lv 33
    Quote Originally Posted by FCrowles View Post
    If you give a pugilist a dagger instead of a fist weapon and change the names of certain skills ITS A THIEF.
    i dont get what you are trying to compare here, a pugilist and rouge from world of warcraft? thief only dealt increased damage from behind in ff11. doesnt even come close to convincing me a monk is a thief reborn in ARR/ ill believe it when i see a class named Thief.

    and for the record if you want to know what a thief does in the final fantasy world this is what they do.
    STEAL --> the nature of being a thief
    run/hide --> the often had a better run/flee rating
    mug --> steal and deal damage
    throw --> use items in your invetory to deal damage
    and in the case of final fantasy XI they controlled enmity by securing it on a chosen target which if you want to compare thief to another thief in an MMO, this one would be more appropriate to make the comparison to.
    (1)

  3. #3
    Player
    Nibb's Avatar
    Join Date
    Aug 2013
    Posts
    73
    Character
    Nibb Omniseer
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by BeeMaul View Post
    i dont get what you are trying to compare here, a pugilist and rouge from world of warcraft? thief only dealt increased damage from behind in ff11. doesnt even come close to convincing me a monk is a thief reborn in ARR/ ill believe it when i see a class named Thief.

    and for the record if you want to know what a thief does in the final fantasy world this is what they do.
    STEAL --> the nature of being a thief
    run/hide --> the often had a better run/flee rating
    mug --> steal and deal damage
    throw --> use items in your invetory to deal damage
    and in the case of final fantasy XI they controlled enmity by securing it on a chosen target which if you want to compare thief to another thief in an MMO, this one would be more appropriate to make the comparison to.
    Plus since we have treasure coffers they could have some sort of interaction with them.

    Maybe instead of agalon tin bags we could get silver from Treasure Hunter trait from thieves
    (1)

  4. #4
    Player
    BeeMaul's Avatar
    Join Date
    Oct 2013
    Posts
    16
    Character
    Bee Maul
    World
    Midgardsormr
    Main Class
    Conjurer Lv 33
    Quote Originally Posted by Nibb View Post
    Maybe instead of agalon tin bags we could get silver from Treasure Hunter trait from thieves
    i could see thf doing something like this or giving another drop of the bags.

    Im so sad there is no thief or a thief type role in ARR. Imagine your in a dungeon and you need to kill a monster to get a key, and the thief walks in and steals it off him. It would be lots of fun and have a lot of high/risk reward moments, either fight a room full of mobs or get lucky and skip past it.

    I could also see thieves as being a dps/support role by stealing status effects from monsters and party members, giving move speed or attack speed buffs to the party, or stealing the enmity off of a party member(that whm being mobbed by adds) and giving it to the tank.

    so many plug and chug dps roles and to have something like thf that could bring a whole new spin to the party dynamic left out
    (1)

  5. #5
    Player
    Pwnznewbz's Avatar
    Join Date
    May 2012
    Posts
    64
    Character
    Breoc Ronfaure
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Scout/thm (glad) > Ninja
    Scout/lancer (marauder)> Thief.


    Thief > Melee quick crit damage. Some ranged ability with "Throw", but more focus on the backstabbyness with steal.

    Ninja > Still melee crit damage because of the scout portion, but more focus on ichi and ni type spell cast abilities. Ability to tank, possibly through evasion like ffxi? Though, without the requirement to constantly have up utsusemi ichi/ni so you can enjoy the tanking without constantly being required to have up a scroll type spell.

    That's what I would do, anyway. Keeps in line with the classes do in prior games, including ffxi.
    (0)

  6. #6
    Player
    Kraggy's Avatar
    Join Date
    Apr 2011
    Posts
    445
    Character
    Kerin Kor
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by BeeMaul View Post
    its a slap in the face
    Stopped reading right there, any post that contains that own our meme won't be worth reading.
    (0)

  7. #7
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    throw is a ninja move

    that said what she is saying is not false actually the monk it's an erzatz of thief...
    (2)

  8. #8
    Player
    BeeMaul's Avatar
    Join Date
    Oct 2013
    Posts
    16
    Character
    Bee Maul
    World
    Midgardsormr
    Main Class
    Conjurer Lv 33
    Quote Originally Posted by silentwindfr View Post
    throw is a ninja move

    that said what she is saying is not false actually the monk it's an erzatz of thief...
    this quite correct but thieves are very often either associated with ninjas or a ninja role is also share with thieves. however i am not convinced monk is a thief type role ersatz or other wise. here is some clarification for you guys on the thief role in the final fantasy series, and no, it is a not a tripple attack venom backstabber ala world of warcraft.
    http://finalfantasy.wikia.com/wiki/Thief_(Job)
    (0)

  9. #9
    Player
    Nova_Dresden's Avatar
    Join Date
    Aug 2013
    Posts
    287
    Character
    Nova Dresden
    World
    Cactuar
    Main Class
    Scholar Lv 73
    Quote Originally Posted by BeeMaul View Post
    Thf + Gladiator -> Ninja
    Thf + Arch -> Corsair
    Thief will most likely be a job, not a class that evolves to a job. If anything I'd see something like a new class called Assassin or Rogue maybe that evolves to Thief and Ninja. The only complication in all of this is that the weapon defines the job. Daggers are currently Gladiator weapons, so Thief would require a new weapon or Dagger would need to be removed from Gladiator/Paladin.
    (1)

  10. #10
    Player
    Nabian's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    413
    Character
    Blanitar Abarhyrsyn
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Nova_Dresden View Post
    Thief will most likely be a job, not a class that evolves to a job. If anything I'd see something like a new class called Assassin or Rogue maybe that evolves to Thief and Ninja. The only complication in all of this is that the weapon defines the job. Daggers are currently Gladiator weapons, so Thief would require a new weapon or Dagger would need to be removed from Gladiator/Paladin.
    Not necessarily... Both BLM and WHM currently share wands and staffs. They wouldn't need to remove daggers from GLD just make some of them gld specific and make others thf specific
    (0)

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