Quote Originally Posted by Sidious View Post
If you get a raise, that means you died and deserve to stay dead. I don't think it's unreasonable that you should have to be clever about receiving this second lease on life.
Wile dying is probably 90% certain that the player made a mistake you shouldn't punish the party by keeping them dead for the entire fight. The issue like a lot of people pointed out is that while being raised the player nor the healer can do anything to help the raised player. Random target abilities from bosses is a classic example of e game working against itself. If a healer can't target a player neither should the enemy or its abilities.