Quote Originally Posted by Okipuit View Post
Greetings,

Not being able to heal players during the raise animation is working as intended. However, in patch 2.1 we will be making adjustments so that after you are raised you will not receive damage from attacks for a certain amount of time.
So what about the issue where I raise someone and they begin moving and I *still* can't heal them? They are targetable and I cast a healing spell on them and I end up healing myself. This is beyond frustrating for me. Making raised players invulnerable for a short time will help, but I guess I need to be less quick on the heals still..?