Coming up from a raise requires knowing the fight and when abilities are going out. I don't see a problem with it. If someone dies in the first place, that's the first problem. If they die from getting up from raise at the wrong time that's the 2nd problem. I don't see any problem with the current animation. And imo, battle rez shouldn't exist in the first place. People should be forced to do a fight without any death's because people shouldn't be dieing in an encounter in the first place.

The only acceptable use for Raise IMO is when a death is due to a legit problem that was unavoidable, e.g. "Healer DC'd from power spike, dog ripped mouse out of computer, spilt mountain dew on keyboard, HUGE Lag spike killed people, etc etc etc" Dying because you were standing in a red circle and not lagging or any of the above issues, inexcusable, wipe it up and try again.