Agreed, this is something that needs to be addressed at some point. Though it might actually be fixed in 2.1 if there smart
Agreed, this is something that needs to be addressed at some point. Though it might actually be fixed in 2.1 if there smart
I completely agree with the OP. All of you guys saying "Learn to not die, it's user-error if someone dies, raise isn't a get out of jail free card" are completely mistaken.
The FACT is that there are indeed fights where raise is pretty much useless because there is no right positioning in the world that will make it have time for animation + landing on ground + 2 second delay before you can get a heal off on that person.
It is beyond retarded and the white knights actually defending this with "LTP" bullshit need to wake up and realize it's a design flaw.
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