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  1. #10
    Player BLaCKnBLu3B3RRY's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    978
    Character
    Motoko Kusanagi
    World
    Exodus
    Main Class
    White Mage Lv 71
    Quote Originally Posted by Okipuit View Post
    Greetings,

    Not being able to heal players during the raise animation is working as intended. However, in patch 2.1 we will be making adjustments so that after you are raised you will not receive damage from attacks for a certain amount of time.
    Quote Originally Posted by Evangela View Post
    It's understandable that we can't heal people during the raise animation but what about the delay AFTER the animation ended? we still can't heal them 2-3 seconds after they got raised and started moving.


    this. the problem is that AFTER the Raise animation is complete. and even the player is running around. it is so annoying you can't heal the player for a few seconds. again the player is even moving. there should be ZERO problem here.

    and i know for a fact there is a bug or something here. i myself have been healed almost immediately after being Raised. but yet when i Raise another player and they are even moving... why can't i heal them? they are fully Raised. they are even moving around. yet there is still a few seconds they can not be healed.

    if this is intended then the developers have designed a seriously flawed mechanic in the game. though the immunity will be a very much welcomed work-around. not an actual fix. but if it is a hardware lag issue then maybe nothing is actually wrong.

    but yeah anyhow than you very much for the report on the immunity feature. this will help a tremendous amount. but please take note to allow the duration to extend slightly past the animation. otherwise all will be for nought.

    i also play the PS3.
    (0)
    Last edited by BLaCKnBLu3B3RRY; 10-13-2013 at 05:37 PM.