What part of "it looks like normal Korean MMO fare" did you miss?
Asian-style badly rendered characters completaly lacking detail, buildings that look like they are made of cardboard, environments that look great zoomed out and flying, but that look lame when you actually walk into them, poor interiors lacking decoration (for the few buildings that actually do have an interior) = Normal Korean MMO fare.
When creativity and art direction are not supported by graphical power, they still look like crap on today's games.Creativity/art direction > OMG THIS GRASS LOOKS SO MUCH NICER but there's nothing else to look at beyond vast plains of nothingness sprinkled with Nutbiters.
OMG this grass is so creative! But it still looks like a piece of cutout cardboard glued on a completely flat ground with an horrible low rez texture that completely ruins the atmosphere.
Again. Gameplay videos of the same areas aren't flattering at all. But go on being tricked by carefully staged trailers that you'll never see in the game if it floats your boat.
Speaking of the grass, it actually sways when you run through it in GW2. B|
And it still looks like pixelated crap glued on the ground.
But back on the video at hand, I started laughing when they said that Killzine 2 is a game lacking in aesthetics. It pretty much goes to show that they don't even know what "aesthetics" means, considering that the art direction of the whole killzone series is one of the best in the genre.
Pretty random comment considering that FFXIV is one of the MMO games for which the scenic flycam has been used the least in promotion.
Oh but I did. The fact that I didn't say what you like/expect to read doesn't mean that I didn't.
Points are simple:
1) they don't know crap about aesthetics, as much as they don't know crap about game development (lol @ Killzone 2 lacking in aesthetics)
2) aesthetics tend to go down the drain when they're not supported by graphical power. Many Korean and Korean-like MMORPGs that look great from an artificially staged distance and look like a punch in the eye when you actually walk in them are a perfect example of this.



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