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  1. #1
    Player
    Yoko_Kurama's Avatar
    Join Date
    Aug 2013
    Location
    Riverside, California
    Posts
    107
    Character
    Yoko Kurama
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    I think the reason this game feels even more repetitive vs other mmorpgs is in other games i played at the end game level, certain bosses dropped certain weapons or gears or god like accessories and if we as a guild wanted our people fitted out in this gear we could enter the dungeon or area where these bosses specifically were, run past all trash mobs (since they are pointless) and run directly to the boss and kill it and it would randomely drop a gear. We would have all bosses timed and would never waste time with mini bosses or trash mobs but go specifically to the boss we want gear from, fight it usually while half the guild is pvping with other groups of people in the same room who are trying to get to the boss as well (yeah end game bosses were entire guild events for us) get the drop and move on.

    This game is different, you are forced to do entire dungeons over and over and over. Noone can tell me every mmorpg is like this, noone can say "Well maybe mmorpgs aren't for you" because the people who say this must have a very limited experience in the genre or only played these new age theme park style games. It's ridiculous.
    (3)
    Last edited by Yoko_Kurama; 10-11-2013 at 01:02 AM.