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  1. #1
    Player
    Nonlinear314's Avatar
    Join Date
    Sep 2013
    Posts
    86
    Character
    Gorgeous George
    World
    Famfrit
    Main Class
    Gladiator Lv 50
    What is SE supposed to do, spend all their development resources before launch on endgame to satisfy people who rush to 50 in a week? Or develop the 1-50 content and add more endgame content later? Seems like a no-brainer.

    Modern MMO gamers are spoiled, they assume that SE has the resources to launch a fully fleshed out and polished endgame experience two weeks after launch and if their expectation isn't met then they whine about being bored.

    Wow "Endgame" at launch:

    *Faceroll UBRS/Scholo/Stath in ten mans for a week to get blue set (sans any sort of DF which would have made it go even faster)
    *Ony and Moltern Core
    *Tauren Mill World PvP

    GW2 Endgame at launch:
    *What endgame?

    Pretty slim pickings.

    Nov 04 - Wow launched
    Dec 04 - New mid-level dungeon: Mara
    March 05 - New level 56-60 dungeon: Dire Maul (4+ months)
    May 05 - Honor System (6+ months)
    June 05 - BGs: Warsong Gulch and AV (7+ months)
    July 05 - New Raid: Blackwing Lair (8+ months)

    Bottom line: Developing new content takes time and money both of which are finite and developers have to prioritize.
    (5)

  2. #2
    Player
    AlexisLed's Avatar
    Join Date
    Sep 2013
    Posts
    8
    Character
    Alexis Neo
    World
    Famfrit
    Main Class
    Gladiator Lv 26
    gw2 engame=world vs world, pvp, farming token on dungeons, farming karma points for armor and stuff on events, complete maps ,puzzles for rewards, farming items for legendary gear and mostly try all builds on your class with stats and traits, you can be a guardian with dps spec burst or dot, or support other party member with buffs and heal all viable,you cna say easily i don't like gw2 but i wish ff14 had all this stuff on launch and i hope will be better later on but rite now need to grow!
    (1)

  3. #3
    Player
    traja's Avatar
    Join Date
    Sep 2013
    Posts
    32
    Character
    Covalent Ohm
    World
    Cerberus
    Main Class
    Thaumaturge Lv 31
    Quote Originally Posted by Nonlinear314 View Post
    What is SE supposed to do, spend all their development resources before launch on endgame to satisfy people who rush to 50 in a week? Or develop the 1-50 content and add more endgame content later? Seems like a no-brainer.
    A week? It's been six weeks since release and 2.1 is still months away? How on earth can you call that rushing?

    It's a nice sentiment to be understanding about development but sadly that won't make anyone less bored. The existence of an excuse, no matter how good it is, does not add a single bit of content to the game. Also comparing to WoW at release would be great for the game if not for the unfortunate fact that it isn't 2004 anymore.
    (6)

  4. #4
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by traja View Post
    A week? It's been six weeks since release and 2.1 is still months away? How on earth can you call that rushing?

    It's a nice sentiment to be understanding about development but sadly that won't make anyone less bored. The existence of an excuse, no matter how good it is, does not add a single bit of content to the game. Also comparing to WoW at release would be great for the game if not for the unfortunate fact that it isn't 2004 anymore.
    2.1 is actually roughly 1-1.5 months away, or more accurately ( by years end). They said also, that Major updates come every 2.5-3 months.

    August 27th was launch. November 27th will mark the 3 month mark. 2.1 will come anytime between now and November 27th.
    (1)

  5. #5
    Player
    Orsnoire's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    154
    Character
    Orsnoire Le'oxe
    World
    Zalera
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by traja View Post
    A week? It's been six weeks since release and 2.1 is still months away? How on earth can you call that rushing?

    It's a nice sentiment to be understanding about development but sadly that won't make anyone less bored. The existence of an excuse, no matter how good it is, does not add a single bit of content to the game. Also comparing to WoW at release would be great for the game if not for the unfortunate fact that it isn't 2004 anymore.
    Am I the only one who finds this post ironic coming from someone whose top level is 37, with literally 0 levels done in either DoH or DoL?

    Yeah....it doesn't matter the specific timeframe. If you "rush" through content without bothering to do lateral progression, you're rushing and doing it wrong...at least in this game.

    The entire conflict in this thread is about the core game mechanic for FF XIV: it's designed to get you to develop more than a single job. If you decide not to play that mechanic, I really have only 2 things to say to you:

    1) This isn't the game for you.
    2) You're doing it wrong.

    The entire game's longevity and ongoing progressive interest revolves around developing your character's lateral skills (i.e. DoH/DoL and cross-class abilities), not about solely the gear grind (although that's undoubtedly PART of the game's progression curve). If you only try to level a single job to 50 and do only that one job's gear grind, you're missing the lion's share of the game.

    --and no, I don't mean in terms of content, as obviously it's repeated content. I mean in terms of satisfaction, functionality, and enjoyment.

    Back in the "golden age" of MMOs, it wasn't about someone's e-complishments or even their e-peen or their gear, it was about the experiences that you got to have online. Lateral progress in XIV is a move back in that direction, and if you choose not to do it you're literally avoiding most of the game. It's entirely possible that you despise that kind of game play...

    Bottom line is that FF XIV is a gen 2 MMO ("WoW clone" if you prefer that misnomer) that also creates a casual environment emulating the lateral progression models of gen 1. It just seems to me that too many are expecting it to be something else, and not accepting it for what it is...and if what it IS isn't for you, then move on for heck's sake to something that doesn't give you so much angst.
    (1)
    Last edited by Orsnoire; 10-10-2013 at 03:45 AM.

  6. #6
    Player
    traja's Avatar
    Join Date
    Sep 2013
    Posts
    32
    Character
    Covalent Ohm
    World
    Cerberus
    Main Class
    Thaumaturge Lv 31
    Quote Originally Posted by Orsnoire View Post
    Yeah....it doesn't matter the specific timeframe. If you "rush" through content without bothering to do lateral progression, you're rushing and doing it wrong...at least in this game.

    The entire conflict in this thread is about the core game mechanic for FF XIV: it's designed to get you to develop more than a single job. If you decide not to play that mechanic, I really have only 2 things to say to you:....
    Try and stay away from making silly ad hominem arguments, not helping your case.

    Every MMO has "lateral progression", we call it rolling an alt. The only difference here is that it's all in one character and that instead of redoing your quests you just farm FATEs all day every day. It really isn't anything revolutionary and it won't save the game anymore than it has saved any of the other games that tried to have rerolling as their main end game.
    (0)

  7. #7
    Player
    Orsnoire's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    154
    Character
    Orsnoire Le'oxe
    World
    Zalera
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by traja View Post
    Try and stay away from making silly ad hominem arguments, not helping your case.

    Every MMO has "lateral progression", we call it rolling an alt. The only difference here is that it's all in one character and that instead of redoing your quests you just farm FATEs all day every day. It really isn't anything revolutionary and it won't save the game anymore than it has saved any of the other games that tried to have rerolling as their main end game.
    The difference is, rolling alts in a different game doesn't give you benefit for your main. So no, it's not at all the same thing.

    The fact that you believe it is betrays your misunderstanding of the basic premise of XIV.

    Just a REALLY obvious case in point: if player A doesn't have his or her cross class abilities done, then he or she is quite literally gimped for endgame content, and has objectively not finished even basic progress for his or her primary job.

    That person then claiming that this game has nothing to do and that they've run out of content is ignoring their own most basic progress, and, as I said before, is doing it wrong.

    Edit: also, it's poisoning the well, not ad hominem. Pointing out a clearly observable fact (your level) isn't an attack on you personally. It undermines your credibility, but that's why it's a poisoning the well fallacy and not ad hominem. Try to actually understand what fallacies you're going to call people on before using them, as it further undermines your credibility when you use them inappropriately.

    (fun fact: your statement
    not helping your case
    is a poisoning the well fallacy as well, so hey pot, this is kettle, you're black)
    (1)
    Last edited by Orsnoire; 10-10-2013 at 04:10 AM.