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  1. #71
    Player
    Shadowblind's Avatar
    Join Date
    Aug 2013
    Posts
    120
    Character
    Icono Clast
    World
    Coeurl
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Alfarjamie View Post
    6. Too much of a time gap for the next patch, why not simply complete one of the features and release it as soon as its ready? We could have housing, or PVP by now if this was the case. Small quick doses of new content is better than large doses over long periods of time.
    7. No talent, or perk system other than companion and stat points.. Which become mostly useless anyway, so you can be guaranteed every other monk at endgame is exactly the same as you to the finest detail. Other than your characters physical appearance ofc. Additional abilities don't count, since you really don't get much of a choice once you change into your job.
    I don't have a whole lot to say, but these are my biggest gripes. Guild Wars 2 is known for releasing bits of content quickly, every two weeks or something, and as a result quickly became one of the most successful MMOs in history. I never DIDN'T have something to do in that game. I'm at Titan HM and just . . . kind of bored. :/ I leveled up some crafts, some gatherers, some monk, but . . .

    For the next one, as I've never played RPGs to be exactly the same as everyone else, it's frustrating that this happens to EVERYONE post HM Primals. If the balance of RL society is in the small, relative individualities of people, even in small degrees, then Eorzea is a world of absolute clones with mindless zombie inhabitants. Not really a society. Though I guess that isn't too far from the real world either . . .
    (0)

  2. #72
    Player
    Furious's Avatar
    Join Date
    Aug 2013
    Posts
    334
    Character
    Furious Laughter
    World
    Ravana
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by SinisterJoint View Post
    So answer me this, what mmo out there isn't repetitive at end game? This is the thing that gets me the most, every mmo is the same in terms to endgame grindage.
    Every mmo is repetative at endgame, but most go to more effort to hide it. Every MMO is most definitely not the same, as can be seen by anyone who has played more than one. I've never been bored of endgame content entirely within 2 weeks of reaching it. Like I laid out in a post about 8 or 9 above this one; they have SO MUCH under-utilised content that could fill the gaps and create the illusion of variety in their endgame that just is not getting utilised, and I can't work out a reason why.
    (0)

  3. #73
    Player
    Mattia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    164
    Character
    Mattia Liano
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Millerna View Post
    I'm not at that point yet by choice. I prefer helping others rather than gear myself up to do harder content to gear myself up to do even harder content..
    Wait so you are grinding but for others so they can gear for harder content to get that gear for harder content to get that gear for harder content. My mistake
    (1)

  4. #74
    Player
    mekia's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    145
    Character
    Mika Taqa
    World
    Twintania
    Main Class
    Weaver Lv 80
    What some people do not understand that is that what we have now is just the base game to build upon with many updates. I think we will see Yoshis real XIV with the expansion they are already planning. At least that is what i think o,o.
    (0)

  5. #75
    Player
    calamityz's Avatar
    Join Date
    Sep 2013
    Posts
    73
    Character
    Moon Speak
    World
    Goblin
    Main Class
    Marauder Lv 50
    I never understood how simpleminded people had to be to realize that leveling another job to experience 50% of the game again isn't really content. People who did rush through the game only could because they found the most efficient way to do things. Rehashing content doesn't mean more things to do..it just means you're stuck in a loop. Some people just realized that sooner than later. How hard is that to understand?

    Variation is why MOBA games are getting a great chunk of MMO players instead of cookie-cut MMORPGs. Learn from your mistake SE.
    (3)

  6. #76
    Player
    Millerna's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    632
    Character
    Millerna Astor
    World
    Phoenix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Mattia View Post
    Wait so you are grinding but for others so they can gear for harder content to get that gear for harder content to get that gear for harder content. My mistake
    No, I'm helping them get through story mode dungeons, including all those low level ones that people refuse to do because they're too busy thinking only of themselves and their e-peen size.
    (3)

  7. #77
    Player
    Conkers's Avatar
    Join Date
    Sep 2013
    Posts
    54
    Character
    Zim Zim
    World
    Odin
    Main Class
    Conjurer Lv 42
    Quote Originally Posted by Shadowblind View Post
    snip
    Lots of MMOs are "successful" initially, however 2 years down the line things are very different with rare exceptions like WoW, EVE Online, etc, just to remind you the fastest selling MMO before GW2 was SWTOR...

    GW2 does indeed release content every 2 weeks, the problem is it is usually fluff content and rather mindless (with the odd rare exception), it also comes at the expense of other areas, hence people that wanted challenging PvE with meaningful teamwork left in droves, sPvP is virtually dead, guilds with thousands of members looking for DAoC 2.0 left in droves, because WvW was not up to it, nor recieved the attention needed to improve it, etc, so what is left of the GW2 playerbase is largely kids, and players who are fine with mindless content.

    Also there has not really been a new triple AAA MMO released since GW2's launch, so you have a lot people that are now just using it as a stop gap until Wildstar & TESO come out.
    (1)

  8. #78
    Player
    Sixmp's Avatar
    Join Date
    Aug 2013
    Posts
    274
    Character
    Grusum Poostrider
    World
    Moogle
    Main Class
    Fisher Lv 50
    All i saw was me me me me me me me me me me me me me me me me and some rambling about not wanting to play other parts of the game.
    (3)

  9. #79
    Player
    SinisterJoint's Avatar
    Join Date
    Jul 2012
    Posts
    279
    Character
    Spoony Bard
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    Quote Originally Posted by Furious View Post
    Why don't you give us some sort of time span as to how long YOU think people should be consuming the content in.
    I don't have a set time, I play at my pace, you play at yours. But because yours is the top speed of a Ferrari doesn't mean the game is bad, it means you rushed to end game... its ok to admit you rushed. People don't have to pull the wool over others eyes by not admitting it. You can make the game take as long as you want or make it as fast as you want... choice is yours, at the end of the day, YOU chose to play it that way.

    All the doomsday stuff is getting old when half the people complaining haven't even set foot in coils and the others refuse to admit that this game is just like any other new launch MMO with a comparable amount of end game content.
    (3)

  10. #80
    Player
    Mattia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    164
    Character
    Mattia Liano
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Millerna View Post
    No, I'm helping them get through story mode dungeons, including all those low level ones that people refuse to do because they're too busy thinking only of themselves and their e-peen size.
    So helping them grind to get to endgame. Got it.

    Also e-peen means nothing in Yoshi-land when everyone will easily all be in the same gear in a month or 2. DL, AF2, Alla gear and Relic +1
    (0)

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