Game's been out for a month. There's not enough gameplay. (Nevermind that I just don't want to play 85% of the game.)

If you want to address the real issues, I think the biggest ones are the lack of end-game gear variety, and the lack of 50 dungeons that provide meaningful rewards. Both of these are being addressed, but the biggest pull would be to introduce some actual gear (item level 55-60) sets within CM and Praetorium that are visually and statistically different from other ilevel 55/60 sets, and to create some item level 70-80 sets for the upcoming dungeons to be released to give people reasons to run them. In -addition- to the Allagan Tomes that drop. Basically, make dungeons at least as rewarding as WP/AK to run so people can use them to look for gear instead of treating them solely as a tome farm.

I still want vanity slots.