Quote Originally Posted by Kitru View Post
Snip
A. I do not have issues holding aggro, and I never said that I did, I was simply responding to the OP's concerns, particularly concerning the first portion of a group dungeon encounter, and defending tanks who may not have perfect positioning all the time.

B. A straw-man argument is not just "Simplifying" an argument, it is doing EXACTLY what you said. Taking a small piece of what I said and saying that my entire argument is invalid because of a flaw or dependency in that portion of the argument. i.e. you are beating up a "straw-man" look-a-like of the main argument. In this case, you are saying that the SMN AE aggro spell should not be providing enough aggro to pull mobs off me ON THEIR WAY BACK TO ME AFTER A TAG. Uhh....


You are also missing the point that ANY form of aggro is going to make those mobs go haywire was they are on their way to me. A single point of damage would take that mob off its path to me, and onto the producer of that damage. As such, the miniscule damage done by the SMN AE + 20%, will still make the mobs scatter in an manner which I would not find optimal.

So let's forget all that, and say the SMN AE doesn't cause ANY aggro. Fine, replace it with a BLM nuking, a Bard shooting an arrow, and Dragoon throwing his spear, a WHM casting regen, a SCH casting Stoneskin, whatever you want, and the main point of my argument stays in tact.