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  1. #1
    Player
    FCrowles's Avatar
    Join Date
    Oct 2011
    Posts
    116
    Character
    Professor Angler
    World
    Excalibur
    Main Class
    Pugilist Lv 50

    Gryphonskin Jerk

    Hey there! I finally obtained my HQ Gryphonskin Jerkin. Yay me. Now I have come to my next two dilemmas.

    Dilemma one! Materias. I am currently on the Famfrit server. It's a fairly new server so there aren't any IV materias in the auction and if they are its for a price inconceivable by the average adventurer. Is it still worth it to use Savage Aim III? Is there like a "Crit cap" for the armor itself? Or can I just use all Savage Aim III? Is there a better materia for monks than Savage Aim?

    Dilemma two! Dye. I just can't decide what color to die it! T_T
    (0)

  2. #2
    Player
    Powercow's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    783
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    For the first dilemma, since the first two slots are guaranteed success I would do your best to try to get a Tier IV materia. If it's really not feasible to do so, then 3's will suffice until you get the AF+1 (which should absolutely come after upgrading your Relic to +1). The Materia caps for pieces vary, but for HQ Gryphonskin you can safely go with 3 Savage Aim and 2 Savage Might (or 2 and 3, if one is way more expensive for some reason.) Going with 4 Savage Might will cause the fourth one to only function at partial effectiveness, so you'd get less out of that than a +det materia.

    And I dyed mine white because the only part that actually changes color is the belly area, thus I think it looks nice with the undershirt thing being white. Try out a bunch, you can buy dyes from an NPC for dirt cheap.
    (0)
    If someone wins an argument, they have learned nothing.

    FOR DOCKHAND!