You cannot provoke a FATE mob or most regular mobs actually.
So if you run around kiting AND shooting the mob, you make it that much harder for a tank to get the mob off you.
You mean bad tanks cant pull back off right? I am not even an archer and I know the class is meant to kite to avoid damage. Sure he would rather the op be a good tank... but we can't always get what we want. I can understand it is a pain to get aggro back under control in fates, but in a dungeon this should never happen. If the bard is using his hate dump, and the tank is doing his job, everything works fine.
Blm - 50
Drg - 50
In dungeon PUGs I usually tell the tank that if I happen to pull aggro he doesn't need to chase it, I will bring it to him; I do it because it bugs me to see the poor tanks (no doubt taught by bad experiences) running toward the ranged DPS to try to get the mobs off them even as I am running the mob to them. When I say this, most tanks appear to be shocked. That's seriously sad.
As someone who actually plays a tank class, I can honestly say the majority of the posters here do not understand how provoke works, nor how threat generation works.
When you die, your agro goes down to 0.
Provoke, CANNOT be used on mobs in a FATE, they are all fully immune to it.
You CANNOT expect a tank to be capable of pulling a boss, or any mob for that matter, off of a Bard when the Bard insists on continuing their DPS rotation.
It is flat out IMPOSSIBLE to do so if the Bard is even slightly better geared due to the way agro generation works in this game.
Furthermore, even if provoke; by some miracle; does work on the FATE boss, it gives you equal agro to thetop person +1.
So a provoke into shield lob, will NOT be enough to generate enough threat to keep the boss off for a combo.
Typically to do that, it involves a fast blade/heavy swing, into a Provoke + Skull sunder/savage blade combo.
Can't do that though if you're running around with the mob.
Hold threat.
Otherwise I will kite the mob in circles so it doesn't hit me for 50%+ of my max life.
Sincerely,
That archer which makes tanks/melee ragequit the game because I like not dying more than I like them hitting the mob.
I rarely have to kite anything in a normal decent group. I can usually throw up Featherfoot and face tank the mob until it's dead 2 seconds later. The only time I will kite is when I'm doing a big boss FATE that will get me slaughtered in two hits like Gorgimera in Northern Thanalan.
Certain mobs hit really hard like Dullahan's in AK that put up the buff that increases their attack power that I will have to end up kiting if my groups' dps isn't really that high. Sucks for anyone who is melee but I'm not willing to lose my food buff because the tank is too slow to pull it off me.
If i pull aggro ill only kite if i dont trust my tank. If i trust my tank i run to him

if ur in dungeons or primals where adds need to be brought to tank then do so, otherwise the archer is a kiting class. would u rather us just stand there and die shooting? or kite titan around while the rest of the PT is dead and avoid getting hit from said kiting. therefore killing and completing the duty.
archers are made to kite mobs. its in the class. idk of a single mmo where the archer is not supposed to kite ever. this thread has fail written all over it.
when PvP comes out i will be kiting errbody on the damn server.
EQ, Lineage 2, GW/GW2, Aion, Tera, and now... FFXIV
1/2
As a paladin in fates, I pick the biggest baddest looking thing and keep hitting it in the face until it doesn't care about anyone but me. Usually someone starts throwing heals at me.
As a bard in fates, I tab to purple mobs and watch my agro, pretty easy to not get hate.
As a paladin in dungeons I start the dungeon by telling people what I expect. I mark all mobs and attack them in order, if you peel an off numbered mob off me and you're not the healer you can tank it. I also suggest at the begining if you get agro for some silly reason to run TO me and jump until I get agro back. My paladin dungeon runs are always smooth and efficient.
As a bard in dungeons I follow the tanks lead and make sure my agro never rises about 3/4 of 2. If I get A for some reason I run to the tank, drop target and wait, this is rare though.
2/2
There are a lot of people out there that know how to play their class well.
There are also a lot of people that don't.. If you don't know how to play your class well then learn to play better. Group with me if you like and I'll teach you exactly how you can be the best at what you do with people asking you in tells to join their parties.
ttfn
http://na.finalfantasyxiv.com/lodest...acter/4613426/
Last edited by Ebon_Drake; 10-11-2013 at 01:15 AM.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote








