@leonas: you must count in term of ranged/melee, if you look at it, you have one melee less. and more important we don't have a scout class yet.
@leonas: you must count in term of ranged/melee, if you look at it, you have one melee less. and more important we don't have a scout class yet.
As someone whos FF knowledge comes mainly from FF:Tactics. I know most of this will never happen.
There should be classes that fill the exact same role but with different styles. I want to see a Samurai with laminated armor chopping faces off. I also want to see the chopping faces off role filled by sword and board Knight style char. One has a little more DPS while one has a little more defense and can off tank for adds.
Also with the Maelstrom GC why in the name of all that's holy do we not have a pirate class? I know it sounds goofy at first but a Pirate could fill the roll of "dirty tricks" a blunderbuss that blasts salt into eyes, bleed stacks with a cutlass, and drenches foes in moonshine so a BM can ignite. AKA a melee range utility class that enhances the effects of other members of the party. I love it when skills interact between classes E.G. it would be great if a tank could "pimp slap" a boss so a monk could "sucker punch" for even more damage.
Yeah I am waiting here for the DRK specifically.
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