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  1. #1
    Player
    DivineOracle's Avatar
    Join Date
    Sep 2013
    Posts
    90
    Character
    Sacred Sage
    World
    Tonberry
    Main Class
    White Mage Lv 60
    Quote Originally Posted by AridElf View Post
    Thing is, when the final boss is defeated there is NO need for reinforcements so it really makes no sense in the first place. At the very least it should change the 'progress sheet' to 4/4 or whatever the number of steps there are for each instance, that way there is no confusion at all.
    I never even understood why it has 3/4 there are only 3 bosses in that map. i never denied it was not a glitch or something not intended but you can easily avoid it, the only people who abuse it are those looking for free run clears for relic or GC request.
    (0)

  2. #2
    Player
    Arlen's Avatar
    Join Date
    May 2012
    Posts
    147
    Character
    Arlen Bales
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Ryios View Post
    This is why I uncheck the box "Join run in progress" so I always get a fresh group that hasn't started yet.
    Some groups need a replacement. I've been in a parry that someone left for whatever reason. I don't see why an available function should go unfixed.
    (1)

  3. #3
    Player
    Kyroc's Avatar
    Join Date
    Mar 2011
    Posts
    92
    Character
    Shen Anigans
    World
    Tonberry
    Main Class
    Astrologian Lv 60
    I am absolutely speechless. Why you think it shouldn't be "100% safe" is beyond me. It has nothing to do with getting tomes quickly. I queue for multiple dungeons at a time. As DPS you have to if you don't want to be waiting an hour or more. I have done this since the level 15 dungeons started. The fact is, it shouldn't happen. End of story.
    (4)

  4. #4
    Player
    DivineOracle's Avatar
    Join Date
    Sep 2013
    Posts
    90
    Character
    Sacred Sage
    World
    Tonberry
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Kyroc View Post
    I am absolutely speechless. Why you think it shouldn't be "100% safe" is beyond me.
    Because you seem to not read well, i already stated in a previous post i am aware it is something not intended, but whining about it is pointless considering it isn't FORCED on you at all. 100% safe meaning you can control what you join and how you join it, when you look at the progress sheet you have to decide if you want to risk joining it or not.
    because 1 of 2 things happen.

    A:No tank or healer, tanks will almost NEVER join in progress because they simply don't need to, healers may as i do it my self due to usually finding people wiping to demon wall. very rarely do i ever get people at the last boss.

    B: bad players, some people will simply ditch runs if you have some horrible players and you end up going in risking you having to deal with that.

    Those are the risks you have to deal with. that is why it is not 100% safe. If you join a 3/4 you already know what to expect when going in, so it's your choice not to do it, was no reason for you to even debate on this.
    (0)

  5. #5
    Player
    texhnolyze's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    255
    Character
    Zen Endymion
    World
    Tonberry
    Main Class
    Lancer Lv 50
    it happened to me last weekend
    when i joined AK, i read the Japanese saying goodbye and such, then they were leaving lol
    i never tick join in progress again since then

  6. #6
    Player
    Johnist's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    839
    Character
    C'mohn Nunh
    World
    Coeurl
    Main Class
    Lancer Lv 60
    When your 'In Progress' pops, it shows you the current Progress of it (0/3, 1/3, 2/3, 3/3). It's a YELLOW Number so it is kinda hard to see... but it does tell you ahead of time.

    For AK:
    0/3 - No Bosses Killed
    1/3 - Flayer Killed
    2/3 - Wall Killed
    3/3 - Myth Tomes Collected.

    For others:
    0/3 - No Bosses Dead
    1/3 - 1st Boss Dead
    2/3 - 2nd Boss Dead
    3/3 - Dungeon Completed.

    Although I would agree that people shouldn't click 'Refresh Party' after they finish.
    (1)
    Last edited by Johnist; 10-09-2013 at 01:28 PM.

  7. #7
    Player
    texhnolyze's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    255
    Character
    Zen Endymion
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Johnist View Post
    When your 'In Progress' pops, it shows you the current Progress of it (0/3, 1/3, 2/3, 3/3). It's a YELLOW Number so it is kinda hard to see... but it does tell you ahead of time.
    thanks for the info
    btw what does the numbers mean, the dungeon room progression?
    does it mean that if it's 3/3 then the party is already in the last room?

  8. #8
    Player
    Johnist's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    839
    Character
    C'mohn Nunh
    World
    Coeurl
    Main Class
    Lancer Lv 60
    Quote Originally Posted by texhnolyze View Post
    thanks for the info
    btw what does the numbers mean, the dungeon room progression?
    does it mean that if it's 3/3 then the party is already in the last room?
    I edited the post as you were quoting lol... It means the number of Bosses downed.
    For AK:
    0/3 - They may be wiping on first boss (probably getting Plainscracked... I'd love to see if some group of Relic+1/Allagan wielders could kill that Megalith Monolith!)
    1/3 - They beat the first boss, but can't meet the DPS Check for the Wall.
    2/3 - They beat the wall, but Bone Dragon's farts are killing them.
    3/3 - The Dungeon is complete.
    (1)

  9. #9
    Player
    Leet's Avatar
    Join Date
    Feb 2013
    Posts
    19
    Character
    Leet Silkwood
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Johnist View Post
    I edited the post as you were quoting lol... It means the number of Bosses downed.
    For AK:
    0/3 - They may be wiping on first boss (probably getting Plainscracked... I'd love to see if some group of Relic+1/Allagan wielders could kill that Megalith Monolith!)
    1/3 - They beat the first boss, but can't meet the DPS Check for the Wall.
    2/3 - They beat the wall, but Bone Dragon's farts are killing them.
    3/3 - The Dungeon is complete.
    It actually shows up as 1/4 2/4 etc for whatever reason not 3. Although there are clearly only 3 bosses to count. Unless there is some hidden boss nobody knows about.
    (0)

  10. #10
    Player
    Raymeo's Avatar
    Join Date
    Aug 2011
    Posts
    248
    Character
    Marledia Nadine
    World
    Faerie
    Main Class
    Gladiator Lv 80
    This only happens with AK. It is simply a bug. Count the bosses. There are not four. It is clearly not intended behavior, and therefore not a legitimate game feature in need of a petition. Some programmer put a 4 where there was supposed to be a 3. That is all that this is. They're surely aware of the issue by now. Just wait for 2.1 to fix it. In the meantime, you can avoid the issue altogether with ease. Simply read your alerts before clicking the Join button. 3/4 = click on Withdraw. Not that hard.

    (Or if you get that unlucky 3/4, then you might as well make the most of your bad situation. You can always click Join and collect the previous group's skipped gil coffers -- a potential 4k+ gil, minion, and level 60 accessory for two to three minutes of your time? It's better than a queue getting wasted for nothing.)
    (1)
    Last edited by Raymeo; 10-09-2013 at 03:12 PM.

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